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Qualcomm Adreno 540 vs Qualcomm Adreno 504

Qualcomm Adreno 540

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The Qualcomm Adreno 540 is an integrated graphics card in the Qualcomm Snapdragon 835 SoC for smartphones. It was introduced in early 2017 and can be found in high-end Android smartphones. 

The integrated GPU is based on the optimized architecture of the Adreno 530, but features clearly improved clock speeds (710 versus 624 MHz according to Anandtech) and better thermal stability. This is also thanks to the new 10 nm process the Snapdragon 835 is produced in. In the reference smartphone from Qualcomm, the Adreno 540 is able to beat or perform at a similar level as the fastest smartphone graphics cards on the market (e.g. the ARM Mali-T880MP12, ARM Mali-G71MP8 or Apple A10 GPU). Therefore, it should be perfectly suited for demanding 3D gaming and also mobile VR and 4K displays.

Qualcomm Adreno 504

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The Qualcomm Adreno 504 is a mobile graphics card for lower mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 429 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

According to Qualcomm, the GPU is 50% faster than the previous Adreno 308 in the Snapdragon 425.

In the Snapdragon 429, the Adreno 504 is manufactured in the modern 12nm process and should be very power efficient.

Qualcomm Adreno 540Qualcomm Adreno 504
Adreno 500 Series
Adreno 540 @ 0.71 GHz
Adreno 530 compare @ 0.62 GHz
Adreno 512 compare
Adreno 510 compare
Adreno 509 compare
Adreno 508 compare @ 0.65 GHz
Adreno 506 compare @ 0.65 GHz
Adreno 505 compare @ 0.45 GHz
Adreno 504 @ 0.45 GHz
Adreno 540 @ 0.71 GHz
Adreno 530 compare @ 0.62 GHz
Adreno 512 compare
Adreno 510 compare
Adreno 509 compare
Adreno 508 compare @ 0.65 GHz
Adreno 506 compare @ 0.65 GHz
Adreno 505 compare @ 0.45 GHz
Adreno 504 @ 0.45 GHz
Core Speed710 MHz450 MHz
Shared Memoryyesyes
APIDirectX 12, OpenGL ES 3.2DirectX 12.1, OpenGL ES 3.2, Vulkan
technology10 nm14 nm
FeaturesOpenGL ES 3.2, OpenCL 2.0, DirectX 12OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
Date of Announcement22.03.2017 30.06.2018
ArchitectureAdreno 500
CPU in Adreno 540GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 835 (8998)8 x 2450 MHz? MHz710 MHz
CPU in Adreno 504GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 4294 x 2000 MHz? MHz? MHz
Qualcomm Snapdragon Wear 4100+5 x ? MHz320 MHz? MHz
Qualcomm Snapdragon Wear 41004 x ? MHz320 MHz? MHz
min. - max.320 - ? MHz? - 710 MHz

Benchmarks

Performance Rating - 3DMark 11 + Fire Strike + Time Spy - Adreno 540
1.5 pt (2%)
3DMark - 3DMark Ice Storm Unlimited Graphics
min: 16794     avg: 53776     median: 56046.5 (7%)     max: 58360 Points
min: 6895     avg: 6896     median: 6896 (1%)     max: 6897 Points
3DMark - 3DMark Ice Storm Extreme Graphics
17290 Points (2%)
3DMark - 3DMark Cloud Gate Score
2359 Points (3%)
3DMark - 3DMark Cloud Gate Graphics
4259 Points (2%)
3DMark - 3DMark Fire Strike Standard Score
min: 451     avg: 452     median: 452 (1%)     max: 453 Points
3DMark - 3DMark Fire Strike Standard Graphics
min: 508     avg: 513     median: 513 (1%)     max: 518 Points
3DMark - 3DMark Ice Storm Graphics
17180 Points (2%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 3586     avg: 4690     median: 4956 (30%)     max: 5269 Points
min: 428     avg: 445     median: 445 (3%)     max: 462 Points
min: 336     avg: 364.5     median: 364.5 (1%)     max: 393 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 2866     avg: 3801     median: 3840 (29%)     max: 4101 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 3324     avg: 4231     median: 4347 (17%)     max: 4490 Points
3DMark 11 - 3DM11 Performance Score
min: 826     avg: 831     median: 831 (2%)     max: 836 Points
3DMark 11 - 3DM11 Performance GPU
min: 786     avg: 791     median: 791 (1%)     max: 796 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 540
GFXBench (DX / GLBenchmark) 2.7 - GFXBench 2.7 T-Rex HD Onscreen C24Z16
min: 54     avg: 60.3     median: 60 (2%)     max: 79 fps
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 504
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 540
GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 69     avg: 107     median: 111.5 (1%)     max: 119 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 504
min: 8.9     avg: 9.2     median: 9.2 (3%)     max: 9.5 fps
min: 4.7     avg: 4.8     median: 4.8 (0%)     max: 4.8 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 8.9     avg: 12.9     median: 15 (10%)     max: 16 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 9.3     avg: 9.7     median: 9.7 (3%)     max: 9.9 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 14     avg: 20.8     median: 24 (12%)     max: 26 fps
min: 2     avg: 2.6     median: 2.6 (1%)     max: 3.1 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 25     avg: 25.6     median: 26 (3%)     max: 26 fps
min: 1.7     avg: 1.8     median: 1.8 (0%)     max: 1.8 fps
min: 3.6     avg: 3.7     median: 3.7 (0%)     max: 3.8 fps
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 38752     avg: 38763     median: 38762.5 (88%)     max: 38773 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
44696 Points (99%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
8356 Points (8%)
3898 Points (4%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
3409 Points (6%)
860 Points (2%)

Average Benchmarks Qualcomm Adreno 540 → 100% n=17

Average Benchmarks Qualcomm Adreno 504 → 15% n=17

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

League of Legends: Wild Rift

League of Legends: Wild Rift

2020
low
100%
Adreno 540:
60 fps  fps
high
100%
Adreno 540:
60 fps  fps
ultra
100%
Adreno 540:
60 fps  fps
PUBG Mobile

PUBG Mobile

2018
low
Adreno 504:
23 fps  fps
high
100%
Adreno 540:
40 fps  fps
World of Tanks Blitz

World of Tanks Blitz

2018
low
100%
Adreno 540:
91 fps  fps
high
100%
Adreno 540:
91 fps  fps
Arena of Valor

Arena of Valor

2018
low
100%
Adreno 540:
60 fps 62 fps ~ 61 fps
52%
Adreno 504:
32 fps  fps
ultra
100%
Adreno 540:
60 fps 61 fps ~ 61 fps
51%
Adreno 504:
31 fps  fps
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Adreno 540:
30 fps 60 fps ~ 45 fps
high
100%
Adreno 540:
60 fps 60 fps ~ 60 fps
Battle Bay

Battle Bay

2018
low
100%
Adreno 540:
121 fps  fps
high
100%
Adreno 540:
121 fps  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 540:
55 59 59 60 60 60 60 60 60 60 60 60 ~ 59 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Adreno 540:
30 30 30 30 30 30 30 30 30 30 ~ 30 fps
high
100%
Adreno 540:
29 29 30 30 30 30 30 30 30 30 30 ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Adreno 504:
fps  fps
high
100%
Adreno 540:
29.5 fps  fps
24%
Adreno 504:
fps  fps
low 1280x720
100%
Adreno 540:
20.4  fps
med. 1366x768
100%
Adreno 540:
14.2  fps
high 1366x768
100%
Adreno 540:
12.6  fps
Real Racing 3

Real Racing 3

2013
high
100%
Adreno 540:
60  fps
Temple Run 2

Temple Run 2

2013
high
100%
Adreno 540:
60  fps

Average Gaming Qualcomm Adreno 540 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Qualcomm Adreno 504 → 42%

Average Gaming 30-70 fps → 52%

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

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#213 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.128s

#214 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.128s

#215 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.128s

#216 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.129s

#217 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.129s

#218 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.129s

#219 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.129s

#220 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.129s

#221 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.129s

#222 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.129s

#223 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#224 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#225 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#226 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#227 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#228 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#229 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#230 linkCache_getLink no uid found +0s ... 0.13s

#231 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#232 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#233 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#234 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#235 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#236 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#237 linkCache_getLink no uid found +0s ... 0.13s

#238 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#239 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#240 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#241 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#242 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#243 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#244 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#245 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#246 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#247 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#248 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.13s

#249 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#250 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#251 linkCache_getLink no uid found +0s ... 0.131s

#252 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#253 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#254 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#255 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#256 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#257 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#258 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#259 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#260 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#261 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#262 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#263 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#264 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#265 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#266 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#267 linkCache_getLink no uid found +0s ... 0.131s

#268 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#269 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#270 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#271 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.131s

#272 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.132s

#273 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.132s

#274 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.133s

#275 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#276 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.133s

#277 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

#278 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.134s

#279 min, max, avg, median took s +0s ... 0.134s

#280 before gaming benchmark output +0s ... 0.134s

#281 Got 60 rows for game benchmarks. +0.02s ... 0.154s

#282 composed SQL query for gamebenchmarks +0s ... 0.154s

#283 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#284 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.154s

#285 got data and put it in $dataArray +0s ... 0.155s

#286 linkCache_getLink using $NBC_LINKCACHE +0.002s ... 0.156s

#287 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#288 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.156s

#289 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.157s

#290 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.157s

#291 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.159s

#292 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.159s

#293 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.16s

#294 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.16s

#295 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.16s

#296 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#297 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.161s

#298 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.162s

#299 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.163s

#300 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.163s

#301 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.163s

#302 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.163s

#303 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.163s

#304 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#305 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.164s

#306 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#307 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#308 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#309 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#310 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#311 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#312 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#313 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#314 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#315 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#316 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.164s

#317 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.165s

#318 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#319 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#320 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#321 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#322 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#323 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#324 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#325 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#326 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#327 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#328 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#329 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#330 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#331 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#332 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#333 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#334 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#335 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#336 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#337 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.165s

#338 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.166s

#339 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.166s

#340 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.166s

#341 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.167s

#342 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#343 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.167s

#344 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.168s

#345 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.168s

#346 benchmarks composed for output. +0s ... 0.168s

#347 calculated avg scores. +0s ... 0.168s

#348 linkCache_getLink using $NBC_LINKCACHE +0.102s ... 0.271s

#349 return log +0.003s ... 0.273s

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)