Qualcomm Adreno 512 vs ARM Mali-G72 MP12 vs Qualcomm Adreno 508
Qualcomm Adreno 512 ► remove from comparison
The Qualcomm Adreno 512 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 660 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
According to Qualcomm up to 30% faster than the previous generation (Adreno 510?).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
ARM Mali-G72 MP12 ► remove from comparison
The ARM Mali-G72 MP12 is an integrated high-end graphics card for ARM based SoCs (mostly Android based). It was introduced in October 2017 in the Huawei Mate 10 and uses 12 clusters (hence the MP12 name). In our benchmarks it performs between a Adreno 530 and 540 and is therefore suitable for demanding mobile games.
The G72 is based on the second generation of the Bifrost architecture and offers improvements in the machine learning efficiency and a bigger tile buffer for 16x anti-aliasing.
The GPU supports all modern graphics APIs like OpenGL ES 3.2, Vulkan 1.0, OpenCL 2.0, DirectX 12 FL11_1 and Renderscript.
Qualcomm Adreno 508 ► remove from comparison
The Qualcomm Adreno 508 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 630 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
According to Qualcomm "up to 30% faster graphics rendering than previous designs".
Qualcomm Adreno 512 ARM Mali-G72 MP12 Qualcomm Adreno 508 Adreno 500 Series Architecture Adreno 500 Bifrost Adreno 500 Shared Memory yes no yes API DirectX 12.1, OpenGL ES 3.2, Vulkan OpenGL ES 3.2 DirectX 12.1, OpenGL ES 3.2, Vulkan technology 14 nm 16 nm 14 nm Features OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) Date of Announcement 15.12.2015 18.10.2017 08.05.2017 Pipelines 12 - unified Core Speed 850 MHz 650 MHz Link to Manufacturer Page developer.arm.com
Benchmarks 3DMark - 3DMark Ice Storm Unlimited Graphics
min: 25561 avg: 28454 median: 29060 (3%) max: 29496 Points
min: 22429 avg: 32596 median: 33740 (4%) max: 36231 Points
min: 16508 avg: 18279 median: 18469 (2%) max: 18635 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1887 avg: 2062 median: 2120 (9%) max: 2161 Points
min: 2021 avg: 3208 median: 3360.5 (15%) max: 3710 Points
min: 1299 avg: 1379 median: 1391 (6%) max: 1415 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1734 avg: 1942 median: 2001 (4%) max: 2033 Points
min: 2062 avg: 3386 median: 3545 (8%) max: 4040 Points
min: 1204 avg: 1302 median: 1318 (3%) max: 1332 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 1270 avg: 1400 median: 1432 (7%) max: 1442 Points
min: 2487 avg: 2882 median: 2961.5 (15%) max: 3070 Points
min: 872 avg: 904 median: 907 (5%) max: 919 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 1134 avg: 1237 median: 1257 (4%) max: 1268 Points
min: 2597 avg: 2945 median: 3012.5 (9%) max: 3109 Points
min: 767 avg: 797 median: 801 (2%) max: 809 Points
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 3 avg: 3.2 median: 3.2 (1%) max: 3.3 fps
min: 8.4 avg: 8.6 median: 8.6 (2%) max: 8.7 fps
min: 1.7 avg: 1.8 median: 1.9 (0%) max: 1.9 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 7.9 avg: 8.6 median: 8.6 (1%) max: 8.8 fps
min: 10 avg: 20.6 median: 23 (2%) max: 24 fps
min: 4.9 avg: 5.3 median: 5.3 (0%) max: 5.6 fps
GFXBench - GFXBench Car Chase Offscreen
min: 8 avg: 8.8 median: 9 (1%) max: 9.1 fps
min: 11 avg: 20.4 median: 21 (2%) max: 23 fps
min: 5.3 avg: 5.5 median: 5.5 (1%) max: 5.6 fps
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 8.2 avg: 13.6 median: 15 (0%) max: 15 fps
min: 19 avg: 33.9 median: 38.5 (1%) max: 39 fps
min: 5.2 avg: 9.4 median: 9.7 (0%) max: 10 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 20 avg: 22.1 median: 22.5 (1%) max: 23 fps
min: 23 avg: 54.6 median: 59 (3%) max: 66 fps
min: 13 avg: 13.9 median: 14 (1%) max: 14 fps
GFXBench (DX / GLBenchmark) 2.7 GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 512 GFXBench (DX / GLBenchmark) 2.7 - GFXBench T-Rex HD Offscreen C24Z16
min: 43 avg: 48.4 median: 50 (0%) max: 51 fps
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-G72 MP12
min: 45 avg: 108 median: 118 (1%) max: 125 fps
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 508 min: 29 avg: 29.7 median: 30 (0%) max: 30 fps
Basemark X 1.1 - Basemark X 1.1 High Quality
25922 Points (59%)
Basemark X 1.1 - Basemark X 1.1 Medium Quality
39033 Points (87%)
Basemark GPU 1.2 - Basemark GPU 1.2 Vulkan Official Medium Offscreen 1080
12.8 fps (0%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 6741 avg: 13532 median: 6900 (7%) max: 26954 Points
8180 Points (8%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 3D Graphics Tests
min: 2286 avg: 6896 median: 2290 (4%) max: 16113 Points
3761 Points (7%)
Average Benchmarks Qualcomm Adreno 512 → 100% n=11 Average Benchmarks ARM Mali-G72 MP12 → 220% n=11 Average Benchmarks Qualcomm Adreno 508 → 63% n=11
- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
107%
Mali-G72 MP12:
32 [X] Honor Play 0.7.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
18 fps, max:
33 fps
fps
100%
Adreno 512:
24 30 ~ 27 fps
100%
Adreno 512:
30 30 30 ~ 30 fps
113%
Mali-G72 MP12:
32 [X] Honor 10 0.5.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
20 fps, max:
42 fps
32 [X] Honor Play 0.7.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
22 fps, max:
33 fps
33 [X] Huawei P20 Pro 0.7.0
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
14 fps, max:
41 fps
40 [X] Huawei P20 Pro 0.7.0 mit GPU Turbo
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
16 fps, max:
42 fps
~ 34 fps
100%
Adreno 512:
30 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
28 fps, max:
31 fps
60 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
45 fps, max:
60 fps
~ 45 fps
133%
Mali-G72 MP12:
60 fps
72%
Mali-G72 MP12:
31 55 [X] Honor Play 1.24.1.2
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
43 fps, max:
60 fps
~ 43 fps
52%
Adreno 508:
30 31 31 [X] Sharp Aquos C10 1.23.1.2
Qualcomm Snapdragon 630 2.2GHz
Adreno 508
min:
18 fps, max:
32 fps
31 [X] CAT S61 1.24.1.2
Qualcomm Snapdragon 630 2.2GHz
Adreno 508
min:
25 fps, max:
31 fps
31 ~ 31 fps
100%
Adreno 512:
30 60 [X] BlackBerry Key2 1.23.1.2
Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
47 fps, max:
60 fps
60 ~ 50 fps
100%
Mali-G72 MP12:
30 54 [X] Honor Play 1.24.1.2
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
21 fps, max:
61 fps
58 [X] Honor 10 1.21.1.3
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
2 fps, max:
60 fps
58 [X] Huawei P20 Pro 1.23.1.2
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
40 fps, max:
60 fps
~ 50 fps
60%
Adreno 508:
30 30 30 [X] Sharp Aquos C10 1.23.1.2
Qualcomm Snapdragon 630 2.2GHz
Adreno 508
min:
22 fps, max:
31 fps
30 31 [X] CAT S61 1.24.1.2
Qualcomm Snapdragon 630 2.2GHz
Adreno 508
min:
28 fps, max:
31 fps
~ 30 fps
100%
Adreno 512:
60 [X] BlackBerry Key2 1.11.1
Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
25 fps, max:
60 fps
fps
100%
Mali-G72 MP12:
60 fps
63%
Adreno 508:
29 30 55 [X] Sharp Aquos C10 1.12.5
Qualcomm Snapdragon 630 2.2GHz
Adreno 508
min:
46 fps, max:
60 fps
~ 38 fps
97%
Adreno 508:
56 [X] Sharp Aquos C10 1.12.5
Qualcomm Snapdragon 630 2.2GHz
Adreno 508
min:
40 fps, max:
60 fps
58 59 ~ 58 fps
100%
Adreno 512:
30 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
29 fps, max:
31 fps
30 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
27 fps, max:
31 fps
~ 30 fps
123%
Mali-G72 MP12:
30 30 30 59 [X] Huawei P20 1.3.3
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
46 fps, max:
60 fps
~ 37 fps
Mali-G72 MP12:
30 30 30 ~ 30 fps
100%
Adreno 512:
28 [X] Xiaomi Mi 6X Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
27 fps, max:
30 fps
29 [X] Nokia 7 Plus Qualcomm Snapdragon 660 2.2GHz
Adreno 512
min:
26 fps, max:
30 fps
30 ~ 29 fps
103%
Mali-G72 MP12:
29 29 30 30 [X] Huawei P20 3.6.0k
HiSilicon Kirin 970 2.4GHz
Mali-G72 MP12
min:
26 fps, max:
31 fps
~ 30 fps
100%
Adreno 512:
28 28 ~ 28 fps
107%
Mali-G72 MP12:
30 fps
107%
Adreno 508:
29 30 [X] CAT S61 1.0.1a
Qualcomm Snapdragon 630 2.2GHz
Adreno 508
min:
28 fps, max:
31 fps
30 ~ 30 fps
103%
Mali-G72 MP12:
30 fps
97%
Adreno 508:
25 28 30 [X] CAT S61 1.0.1a
Qualcomm Snapdragon 630 2.2GHz
Adreno 508
min:
15 fps, max:
31 fps
~ 28 fps
Adreno 508:
58 60 ~ 59 fps
Average Gaming Qualcomm Adreno 512 → 100% Average Gaming 30-70 fps → 100%
Average Gaming ARM Mali-G72 MP12 → 106% Average Gaming 30-70 fps → 107%
Average Gaming Qualcomm Adreno 508 → 88% Average Gaming 30-70 fps → 83%
For more games that might be playable and a list of all games and graphics cards visit our Gaming List
v1.26
log 18. 13:28:19
#0 checking url part for id 8778 +0s ... 0s
#1 checking url part for id 8138 +0s ... 0s
#2 checking url part for id 8112 +0s ... 0s
#3 not redirecting to Ajax server +0s ... 0s
#4 did not recreate cache, as it is less than 5 days old! Created at Tue, 16 Apr 2024 05:39:00 +0200 +0.001s ... 0.001s
#5 composed specs +0.153s ... 0.154s
#6 did output specs +0s ... 0.154s
#7 start showIntegratedCPUs +0s ... 0.154s
#8 getting avg benchmarks for device 8778 +0.036s ... 0.19s
#9 got single benchmarks 8778 +0.033s ... 0.223s
#10 getting avg benchmarks for device 8138 +0.002s ... 0.225s
#11 got single benchmarks 8138 +0.021s ... 0.246s
#12 getting avg benchmarks for device 8112 +0.002s ... 0.247s
#13 got single benchmarks 8112 +0.025s ... 0.272s
#14 got avg benchmarks for devices +0s ... 0.272s
#15 min, max, avg, median took s +0.124s ... 0.396s
#16 before gaming benchmark output +0s ... 0.396s
#17 Got 94 rows for game benchmarks. +0.023s ... 0.419s
#18 composed SQL query for gamebenchmarks +0s ... 0.419s
#19 got data and put it in $dataArray +0.006s ... 0.425s
#20 benchmarks composed for output. +0.027s ... 0.452s
#21 calculated avg scores. +0s ... 0.452s
#22 return log +0.002s ... 0.454s
Please share our article, every link counts!
Redaktion, 2017-09- 8 (Update: 2023-07- 1)