Qualcomm Adreno 512 vs Qualcomm Adreno 508 vs Qualcomm Adreno 510
Qualcomm Adreno 512
► remove from comparisonThe Qualcomm Adreno 512 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 660 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
According to Qualcomm up to 30% faster than the previous generation (Adreno 510?).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
Qualcomm Adreno 508
► remove from comparisonThe Qualcomm Adreno 508 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 630 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
According to Qualcomm "up to 30% faster graphics rendering than previous designs".
Qualcomm Adreno 510
► remove from comparisonThe Qualcomm Adreno 510 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 650 and 652 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).
The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.
Compared the the faster Adreno 530, the 510 is currently produced in the older 28nm process (650 and 652) and should offer less ALUs. The clock speed is not disclosed.
Early benchmarks and performance ratings from Qualcomm position the GPU on a level with the old Adreno 330 (former high end GPU) in the Snapdragon 810. Therefore, it should be able to handle most Android games up to Full HD fluently.
Qualcomm Adreno 512 | Qualcomm Adreno 508 | Qualcomm Adreno 510 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Adreno 500 Series |
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Architecture | Adreno 500 | Adreno 500 | Adreno 500 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Shared Memory | yes | yes | yes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
API | DirectX 12.1, OpenGL ES 3.2, Vulkan | DirectX 12.1, OpenGL ES 3.2, Vulkan | DirectX 12.1, OpenGL ES 3.2, Vulkan | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
technology | 14 nm | 14 nm | 14 nm | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Features | OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) | OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) | OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Date of Announcement | 15.12.2015 | 08.05.2017 | 15.12.2015 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Core Speed | 650 MHz |
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Benchmarks
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 512
Average Benchmarks Qualcomm Adreno 512 → 100% n=13
Average Benchmarks Qualcomm Adreno 508 → 63% n=13
Average Benchmarks Qualcomm Adreno 510 → 66% n=13
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation
Game Benchmarks
The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.
Average Gaming Qualcomm Adreno 512 → 100%
Average Gaming 30-70 fps → 100%
Average Gaming Qualcomm Adreno 508 → 88%
Average Gaming 30-70 fps → 83%
Average Gaming Qualcomm Adreno 510 → 128%
Average Gaming 30-70 fps → 163%
Qualcomm Adreno 512 | low | med. | high | ultra | QHD | 4K |
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PUBG Mobile | 30 | 27 | 30 | |||
World of Tanks Blitz | 45 | |||||
Arena of Valor | 60 | 50 | ||||
Shadow Fight 3 | 60 | 60 | ||||
Dead Trigger 2 | 30 | |||||
Asphalt 8: Airborne | 29 | |||||
Asphalt 9: Legends | 28 | 29 | ||||
Subway Surfers | 60 | |||||
< 30 fps < 60 fps < 120 fps ≥ 120 fps | 1 1 2 | 1 | 2 3 2 | 1 | | |
Qualcomm Adreno 508 | low | med. | high | ultra | QHD | 4K |
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PUBG Mobile | 25 | |||||
Arena of Valor | 31 | 30 | ||||
Shadow Fight 3 | 38 | 58 | ||||
Battle Bay | 61 | 61 | ||||
Dead Trigger 2 | 36 | |||||
Asphalt 8: Airborne | 30 | 30 | ||||
Asphalt 9: Legends | 30 | 28 | ||||
Real Racing 3 | 32 | |||||
Temple Run 2 | 59 | |||||
< 30 fps < 60 fps < 120 fps ≥ 120 fps | 4 1 | 1 | 1 5 1 | 1 | | |
Qualcomm Adreno 510 | low | med. | high | ultra | QHD | 4K |
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Dead Trigger 2 | 49 | |||||
Asphalt 8: Airborne | 30 | 27 | ||||
< 30 fps < 60 fps < 120 fps ≥ 120 fps | 1 | | 1 1 | | | |
For more games that might be playable and a list of all games and graphics cards visit our Gaming List