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Qualcomm Adreno 509 vs ARM Mali-T880 MP2

Qualcomm Adreno 509

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The Qualcomm Adreno 509 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the lower end Qualcomm Snapdragon 636 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

ARM Mali-T880 MP2

► remove from comparison ARM Mali-T880 MP2

The ARM Mali-T880 MP2 is a mobile graphics solution that can be found in ARM SoCs like the Mediatek Helio P20 SoC for Android based smartphones and tablets. The chip is available since Q1/2016 and supports OpenGL ES 3.1, OpenCL 1.2 and DirectX 11.2 (FL 11_2). The Mali-T880 can be built with 1 to 16 clusters, where the MP2 version features 2 clusters/cores.

Qualcomm Adreno 509ARM Mali-T880 MP2
Mali-T800 Series
Adreno 540 compare @ 0.71 GHz
Adreno 530 compare @ 0.62 GHz
Adreno 512 compare
Adreno 510 compare
Adreno 509
Adreno 508 compare @ 0.65 GHz
Adreno 506 compare @ 0.65 GHz
Adreno 505 compare @ 0.45 GHz
Adreno 504 compare @ 0.45 GHz
Mali-T880 MP12 compare 12 @ 0.65 GHz
Mali-T880 MP4 compare 4 @ 0.9 GHz
Mali-T880 MP2 2 @ 0.9 GHz
Mali-T860 MP2 compare 2 @ 0.7 GHz
Mali-T830 MP3 compare 2 @ 0.6 GHz
Mali-T830 MP2 compare 2 @ 0.6 GHz
Mali-T830 MP1 compare 1
ArchitectureAdreno 500Midgard (4rd-gen)
Shared Memoryyesno
APIDirectX 12.1, OpenGL ES 3.2, VulkanDirectX 11.2 (FL 11_2), OpenGL ES 3.1
technology14 nm16 nm
FeaturesOpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)OpenGL ES 3.1, OpenCL 1.2, DirectX 11.2 (FL 11_2)
Date of Announcement08.05.2017 26.11.2015
CodenameMidgard (4th Generation)
Pipelines2 - unified
Core Speed900 (Boost) MHz
Link to Manufacturer Pagehttps://www.arm.com/products/multimedia/...
CPU in Adreno 509GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 6368 x 1800 MHz? MHz? MHz
CPU in Mali-T880 MP2GPU Base SpeedGPU Boost / Turbo
Mediatek Helio P258 x 2600 MHz1000 MHz? MHz
Mediatek Helio P20 (LP4) MT67578 x 2300 MHz900 MHz? MHz
min. - max.900 - ? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Extreme Graphics
min: 6839     avg: 8665     median: 9269 (1%)     max: 9283 Points
3DMark - 3DMark Ice Storm Graphics
min: 10498     avg: 11431     median: 11898 (2%)     max: 11898 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1525     avg: 1541     median: 1540 (9%)     max: 1568 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1358     avg: 1395     median: 1400 (3%)     max: 1406 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 765     avg: 980     median: 1008 (9%)     max: 1016 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 645     avg: 841     median: 865 (3%)     max: 872 Points
GFXBench (DX / GLBenchmark) 2.7
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 509
GFXBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-T880 MP2
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 509
GFXBench T-Rex HD Offscreen C24Z16 + ARM Mali-T880 MP2
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 2     avg: 3.3     median: 3.4 (2%)     max: 4.4 fps
4.5 fps (3%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 2.2     avg: 2.4     median: 2.2 (1%)     max: 3.5 fps
1.5 fps (0%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 4.9     avg: 5.6     median: 5.5 (3%)     max: 6.9 fps
7.4 fps (4%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 5.4     avg: 5.9     median: 6 (1%)     max: 6.1 fps
4.2 fps (1%)
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 9655     avg: 9936     median: 9935.5 (23%)     max: 10216 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 18345     avg: 19359     median: 19359 (43%)     max: 20373 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 5536     avg: 5562     median: 5561.5 (6%)     max: 5587 Points
min: 3868     avg: 3970     median: 3970 (4%)     max: 4072 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 1582     avg: 1740     median: 1740 (4%)     max: 1898 Points
min: 1046     avg: 1086     median: 1085.5 (2%)     max: 1125 Points

Average Benchmarks Qualcomm Adreno 509 → 100% n=17

Average Benchmarks ARM Mali-T880 MP2 → 80% n=17

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

PUBG Mobile

PUBG Mobile

2018
low
100%
Adreno 509:
25 fps 25 fps 26 fps 30 fps ~ 27 fps
med.
100%
Adreno 509:
25 fps 25 fps ~ 25 fps
high
100%
Adreno 509:
30 fps  fps
Arena of Valor

Arena of Valor

2018
low
100%
Adreno 509:
31 fps 31 fps 31 fps 32 fps 59 fps ~ 37 fps
ultra
100%
Adreno 509:
30 fps 31 fps 31 fps 31 fps 31 fps 59 fps ~ 36 fps
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Adreno 509:
57 fps 59 fps ~ 58 fps
high
100%
Adreno 509:
58 fps  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 509:
30 fps 60 fps ~ 45 fps
102%
Mali-T880 MP2:
30 52 fps 57 ~ 46 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Mali-T880 MP2:
30 30 ~ 30 fps
high
100%
Adreno 509:
30 fps  fps
100%
Mali-T880 MP2:
29 30 ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Adreno 509:
28 fps 28 fps 30 fps 30 fps ~ 29 fps
high
100%
Adreno 509:
28 fps 30 fps 30 fps ~ 29 fps
Temple Run 2

Temple Run 2

2013
high
Mali-T880 MP2:
52  fps

Average Gaming Qualcomm Adreno 509 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-T880 MP2 → 101%

Average Gaming 30-70 fps → 102%

For more games that might be playable and a list of all games and graphics cards visit our Gaming List

Add one or more devices and compare

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show all (including archived), 2022, 2021
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#241 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#242 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#243 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#244 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#245 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#246 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#247 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#248 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#249 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#250 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#251 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#252 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#253 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#254 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#255 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#256 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#257 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#258 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#259 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.175s

#260 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.176s

#261 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.176s

#262 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.177s

#263 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#264 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#265 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#266 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#267 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.177s

#268 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.178s

#269 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.178s

#270 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.178s

#271 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.178s

#272 min, max, avg, median took s +0s ... 0.178s

#273 before gaming benchmark output +0s ... 0.178s

#274 Got 39 rows for game benchmarks. +0.013s ... 0.191s

#275 composed SQL query for gamebenchmarks +0s ... 0.191s

#276 got data and put it in $dataArray +0s ... 0.192s

#277 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.193s

#278 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.193s

#279 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#280 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#281 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#282 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#283 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.194s

#284 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.196s

#285 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.196s

#286 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.196s

#287 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.196s

#288 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.197s

#289 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.197s

#290 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.197s

#291 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.197s

#292 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.197s

#293 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.197s

#294 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.198s

#295 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.199s

#296 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.199s

#297 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.199s

#298 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.2s

#299 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.2s

#300 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.2s

#301 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.2s

#302 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.2s

#303 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.201s

#304 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.201s

#305 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#306 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#307 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.202s

#308 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.203s

#309 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.203s

#310 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.203s

#311 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.203s

#312 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.203s

#313 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.203s

#314 linkCache_getLink using $NBC_LINKCACHE +0s ... 0.203s

#315 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.204s

#316 benchmarks composed for output. +0s ... 0.204s

#317 calculated avg scores. +0s ... 0.205s

#318 linkCache_getLink using $NBC_LINKCACHE +0.001s ... 0.205s

#319 return log +0.002s ... 0.208s

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)