Qualcomm Adreno 506 vs ARM Mali-T880 MP2

Qualcomm Adreno 506

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The Qualcomm Adreno 506 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 625 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

ARM Mali-T880 MP2

► remove ARM Mali-T880 MP2

The ARM Mali-T880 MP2 is a mobile graphics solution that can be found in ARM SoCs like the Mediatek Helio P20 SoC for Android based smartphones and tablets. The chip is available since Q1/2016 and supports OpenGL ES 3.1, OpenCL 1.2 and DirectX 11.2 (FL 11_2). The Mali-T880 can be built with 1 to 16 clusters, where the MP2 version features 2 clusters/cores.

Qualcomm Adreno 506ARM Mali-T880 MP2
ManufacturerQualcommARM
Mali-T800 Series
Adreno 540 compare @ 0.71 GHz
Adreno 530 compare @ 0.62 GHz
Adreno 512 compare
Adreno 510 compare
Adreno 509 compare
Adreno 508 compare @ 0.65 GHz
Adreno 506 @ 0.65 GHz
Adreno 505 compare @ 0.45 GHz
Adreno 504 compare @ 0.45 GHz
Mali-T880 MP12 compare 12 @ 0.65 GHz
Mali-T880 MP4 compare 4 @ 0.9 GHz
Mali-T880 MP2 2 @ 0.9 GHz
Mali-T860 MP2 compare 2 @ 0.7 GHz
Mali-T830 MP3 compare 2 @ 0.6 GHz
Mali-T830 MP2 compare 2 @ 0.6 GHz
Mali-T830 MP1 compare 1
ArchitectureAdreno 500Midgard (4rd-gen)
Core650 MHz900 (Boost) MHz
Shared Memoryyesno
DirectXDirectX 12.1DirectX 11.2 (FL 11_2)
Technology14 nm16 nm
FeaturesOpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)OpenGL ES 3.1, OpenCL 1.2, DirectX 11.2 (FL 11_2)
Introduced15.12.2015 26.11.2015
CodenameMidgard (4th Generation)
Cores2 - unified
Manufacturerhttps://www.arm.com/products/multimedia/...
CPU in Adreno 506GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 6328 x 1800 MHz? MHz? MHz
Qualcomm Snapdragon 6268 x 2200 MHz? MHz? MHz
Qualcomm Snapdragon 6258 x 2000 MHz? MHz? MHz
Qualcomm Snapdragon 4508 x 1800 MHz? MHz? MHz
min. - max.? MHz? MHz
CPU in Mali-T880 MP2GPU Base SpeedGPU Boost / Turbo
Mediatek Helio P258 x 2600 MHz1000 MHz? MHz
Mediatek Helio P20 (LP4) MT67578 x 2300 MHz900 MHz? MHz
min. - max.900 - ? MHz? MHz

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 7668     avg: 13102     median: 13241 (2%)     max: 14741 Points
min: 10023     avg: 13267     median: 13844 (2%)     max: 14288 Points
3DMark - 3DMark Ice Storm Extreme Graphics
min: 7040     avg: 7261     median: 7309 (1%)     max: 7435 Points
min: 6839     avg: 8665     median: 9269 (1%)     max: 9283 Points
3DMark - 3DMark Ice Storm Graphics
12169 Points (2%)
min: 10498     avg: 11431     median: 11898 (2%)     max: 11898 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 533     avg: 848     median: 853 (6%)     max: 951 Points
min: 826     avg: 976     median: 991.5 (7%)     max: 1069 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 440     avg: 733     median: 735 (3%)     max: 814 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
min: 488     avg: 525     median: 512 (5%)     max: 882 Points
min: 626     avg: 720     median: 717 (7%)     max: 795 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
min: 403     avg: 436     median: 422 (3%)     max: 761 Points
min: 556     avg: 620     median: 633 (5%)     max: 647 Points
GFXBench (DX / GLBenchmark) 2.7
GLBench 2.7 T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 506
GLBench 2.7 T-Rex HD Offscreen C24Z16 + ARM Mali-T880 MP2
GLBench 2.7 T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 506
GLBench 2.7 T-Rex HD Onscreen C24Z16 + ARM Mali-T880 MP2
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
min: 3.1     avg: 9.6     median: 9.8 (1%)     max: 11 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Onscreen
min: 1.9     avg: 3.1     median: 3.6 (2%)     max: 4.3 fps
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
min: 1.1     avg: 1.2     median: 1.2 (0%)     max: 1.4 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Onscreen
min: 3.2     avg: 5.2     median: 6 (3%)     max: 7 fps
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 3.4     avg: 3.7     median: 3.6 (1%)     max: 3.9 fps
GFXBench - GFXBench Car Chase Offscreen
min: 3.3     avg: 3.6     median: 3.5 (1%)     max: 3.9 fps
min: 3.7     avg: 4     median: 4.1 (1%)     max: 4.1 fps
GFXBench - GFXBench Car Chase Onscreen
min: 3.1     avg: 4.7     median: 3.6 (1%)     max: 7.9 fps
min: 3.6     avg: 5.9     median: 5.7 (2%)     max: 8.3 fps
Basemark ES 2.0 - Basemark ES 2.0
44 fps (73%)
Basemark X 1.1 - Basemark X 1.1 High Quality
10438 Points (24%)
min: 9655     avg: 9936     median: 9935.5 (23%)     max: 10216 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
21210 Points (47%)
min: 18345     avg: 19359     median: 19359 (43%)     max: 20373 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 2D Graphics Tests
min: 2337     avg: 3197     median: 3197 (7%)     max: 4057 Points
min: 3868     avg: 3970     median: 3970 (8%)     max: 4072 Points
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile 3D Graphics Tests
min: 1371     avg: 1472     median: 1472 (5%)     max: 1573 Points
min: 1046     avg: 1086     median: 1085.5 (4%)     max: 1125 Points
Smartbench 2012 - Smartbench 2012 Gaming Index
3466 (75%)

Average Benchmarks Qualcomm Adreno 506 → 100% n=21

Average Benchmarks ARM Mali-T880 MP2 → 119% n=21

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
low
100%
Adreno 506:
26 fps 26 fps 29 fps 30 fps ~ 28 fps
med.
100%
Adreno 506:
23 fps 26 fps 26 fps ~ 25 fps
Arena of Valor

Arena of Valor

2018
low
100%
Adreno 506:
30 fps 31 fps 31 fps 31 fps 31 fps 32 fps ~ 31 fps
ultra
100%
Adreno 506:
30 fps 30 fps 30 fps 31 fps 31 fps 31 fps 31 fps 31 fps ~ 31 fps
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Adreno 506:
54 fps 57 fps 60 fps ~ 57 fps
high
100%
Adreno 506:
50 fps 53 fps 54 fps 60 fps 60 fps ~ 55 fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 506:
30 30 30 30 30 fps 30 fps 30 fps 30 fps 53 55 56 56 fps 57 58 fps ~ 41 fps
112%
Mali-T880 MP2:
30 52 fps 57 ~ 46 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Adreno 506:
29 30 30 30 30 30 30 30 30 30 30 fps 30 fps 30 fps ~ 30 fps
100%
Mali-T880 MP2:
30 30 ~ 30 fps
high
100%
Adreno 506:
24 28 28 28 fps 29 fps 30 30 30 30 30 30 30 30 fps 30 fps ~ 29 fps
103%
Mali-T880 MP2:
29 30 ~ 30 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
100%
Adreno 506:
26 fps 27 fps 30 fps 30 fps 30 fps ~ 29 fps
high
100%
Adreno 506:
15 fps 24 fps 28 fps 28.5 fps ~ 24 fps
Temple Run 2

Temple Run 2

2013
high
100%
Adreno 506:
60 fps 60 fps ~ 60 fps
87%
Mali-T880 MP2:
52  fps

Average Gaming Qualcomm Adreno 506 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming ARM Mali-T880 MP2 → 101%

Average Gaming 30-70 fps → 99%

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