Qualcomm Adreno 505 vs Qualcomm Adreno 530

Qualcomm Adreno 505

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The Qualcomm Adreno 505 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 430 / 435 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth. Compared to the faster Adreno 506, the 505 is manufactured in the older 28nm process and offers less raw performance.

Qualcomm Adreno 530

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The Qualcomm Adreno 530 is an integrated graphics card for (mostly Android based) smartphones and tablets. It was introduced in the last quarter of 2015 and is integrated in the Qualcomm Snapdragon 820 SoC. It supports OpenGL ES 3.1 and DirectX 11.1.

The GPU uses a still unknown amount of unified shaders clocked at up to 624 MHz. In 2015 it belongs to the fastest GPU for smartphones. Compared to the predecessor Adreno 430, the 530 is especially faster in demanding benchmarks.

Qualcomm Adreno 505Qualcomm Adreno 530
ManufacturerQualcommQualcomm
Adreno 500 Series
Adreno 540 compare @ 710 MHz
Adreno 530 @ 624 MHz
Adreno 512 compare
Adreno 510 compare
Adreno 509 compare
Adreno 508 compare @ 650 MHz
Adreno 506 compare @ 650 MHz
Adreno 505 @ 450 MHz
Adreno 504 compare @ 450 MHz
Adreno 540 compare @ 710 MHz
Adreno 530 @ 624 MHz
Adreno 512 compare
Adreno 510 compare
Adreno 509 compare
Adreno 508 compare @ 650 MHz
Adreno 506 compare @ 650 MHz
Adreno 505 @ 450 MHz
Adreno 504 compare @ 450 MHz
ArchitectureAdreno 500
Core450 MHz624 MHz
Shared Memoryyesyes
DirectXDirectX 12.1DirectX 11.1
Technology14 nm14 nm
FeaturesOpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)OpenGL ES 3.1 AEP, OpenCL 2.0, Direct3D 11.1 (FL 11_1)
Introduced15.12.2015 15.12.2015
CPUGPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 4398 x 2000 MHz? MHz? MHz
Qualcomm Snapdragon 4358 x 1400 MHz? MHz? MHz
Qualcomm Snapdragon 430 (MSM8937)8 x 1400 MHz? MHz? MHz
min. - max.? - ? MHz? - ? MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 7924     avg: 10477     median: 10069 (2%)     max: 13656 Points
min: 24310     avg: 32869     median: 32997 (6%)     max: 40761 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
5627 Points (1%)
0 Points (0%)
3DMark - Ice Storm Standard Graphics 1280x720
10835 Points (1%)
0 Points (0%)
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 482     avg: 632     median: 603.5 (4%)     max: 835 Points
min: 2649     avg: 3348     median: 3425 (25%)     max: 3806 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 423     avg: 552     median: 529.5 (2%)     max: 735 Points
min: 3401     avg: 4503     median: 4661.5 (16%)     max: 5006 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 0     avg: 371     median: 365 (4%)     max: 505 Points
min: 2252     avg: 2605     median: 2594.5 (32%)     max: 2893 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 0     avg: 310     median: 305 (3%)     max: 432 Points
min: 2488     avg: 2996     median: 3108 (32%)     max: 3253 Points
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 505
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 530
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 505
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 530
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 4.6     avg: 8     median: 7.1 (1%)     max: 19 fps
min: 26     avg: 43     median: 44.5 (7%)     max: 49 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 4.5     avg: 11.7     median: 14 (4%)     max: 19 fps
min: 23     avg: 35.6     median: 32 (9%)     max: 48 fps
GFXBench - Aztec Ruins High Tier Onscreen
min: 1.4     avg: 3.2     median: 3.9 (2%)     max: 4.1 fps
min: 6.9     avg: 8.6     median: 7 (4%)     max: 12 fps
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
min: 0.88     avg: 1.1     median: 1.2 (0%)     max: 1.2 fps
min: 7.1     avg: 8.4     median: 7.2 (3%)     max: 11 fps
GFXBench - Aztec Ruins Normal Tier Onscreen
min: 2.5     avg: 5.3     median: 5.8 (3%)     max: 6.7 fps
min: 12     avg: 15.3     median: 15 (7%)     max: 19 fps
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
min: 2.6     avg: 3.3     median: 3.6 (1%)     max: 3.7 fps
min: 15     avg: 17.7     median: 19 (3%)     max: 19 fps
GFXBench - Car Chase Offscreen off screen
min: 2.1     avg: 2.7     median: 2.6 (1%)     max: 3.6 fps
min: 14     avg: 18.3     median: 19 (4%)     max: 20 fps
GFXBench - Car Chase Onscreen on screen
min: 2.1     avg: 4.5     median: 5.3 (2%)     max: 7.3 fps
min: 8.4     avg: 14.4     median: 13 (5%)     max: 20 fps
Basemark ES 2.0 - Taiji Free
33.5 fps (55%)
Basemark X 1.1 - High Quality
8015 fps (18%)
min: 21420     avg: 30602     median: 33028 (75%)     max: 35449 fps
Basemark X 1.1 - Medium Quality
min: 16486     avg: 16610     median: 16609.5 (37%)     max: 16733 fps
min: 28538     avg: 37215     median: 38353 (85%)     max: 41500 fps
Basemark GPU 1.2 - Vulkan Medium Offscreen 1920x1080
5.2 fps (0%)
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 2589     avg: 3292     median: 3292 (11%)     max: 3995 Points
min: 4781     avg: 5512     median: 5612.5 (18%)     max: 6042 Points
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 1032     avg: 1168     median: 1167.5 (4%)     max: 1303 Points
min: 1913     avg: 2183     median: 2178.5 (8%)     max: 2461 Points
Smartbench 2012 - Gaming Index
4410 points (96%)

Average Benchmarks Qualcomm Adreno 505 → 100%

Average Benchmarks Qualcomm Adreno 530 → 398%

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
low
100%
Adreno 505:
25 fps  fps
med.
100%
Adreno 505:
24 fps  fps
Arena of Valor

Arena of Valor

2018
low
100%
Adreno 505:
30 fps 30 fps 30 fps 31 fps 31 fps 31 fps 32 fps ~ 31 fps
ultra
100%
Adreno 505:
30 fps 30 fps 30 fps 30 fps 30 fps 30 fps 32 fps ~ 30 fps
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Adreno 505:
42 fps 47 fps 47 fps 58 fps ~ 49 fps
high
100%
Adreno 505:
41 fps 46 fps 47 fps 58 fps ~ 48 fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 505:
30 30 30 30 30 30 fps 50 52 53 54 ~ 39 fps
110%
Adreno 530:
0 (!) 30 30 30 30 56 58 59 59 60 60 ~ 43 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Adreno 505:
29 30 30 30 30 30 30 30 ~ 30 fps
100%
Adreno 530:
29 29 30 30 30 30 30 30 30 30 30 fps ~ 30 fps
high
100%
Adreno 505:
19 19 24 25 27 27 30 30 30 ~ 26 fps
112%
Adreno 530:
0 (!) 29 29 29 30 30 30 30 30 30 30 30 30 fps 48 ~ 29 fps

Asphalt 9: Legends

2013
low
100%
Adreno 505:
27 fps 29 fps 29 fps 30 fps 30 fps ~ 29 fps
high
100%
Adreno 505:
12 fps 19 fps 21 fps 24 fps 27 fps ~ 21 fps
Real Racing 3

Real Racing 3

2013
low
Adreno 530:
60  fps
high
Adreno 530:
35 51 ~ 43 fps
Temple Run 2

Temple Run 2

2013
high
100%
Adreno 505:
60 fps  fps

Average Gaming Qualcomm Adreno 505 → 100%

Average Gaming Qualcomm Adreno 530 → 107%

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Redaktion, 2017-09- 8 (Update: 2017-09-11)