Qualcomm Adreno 505 vs Qualcomm Adreno 512

Qualcomm Adreno 505

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The Qualcomm Adreno 505 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 430 / 435 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth. Compared to the faster Adreno 506, the 505 is manufactured in the older 28nm process and offers less raw performance.

Qualcomm Adreno 512

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The Qualcomm Adreno 512 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 660 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

According to Qualcomm up to 30% faster than the previous generation (Adreno 510?).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

 

Qualcomm Adreno 505Qualcomm Adreno 512
ManufacturerQualcommQualcomm
Adreno 500 Series
Adreno 540 (compare) @ 710 MHz
Adreno 530 (compare) @ 624 MHz
Adreno 512
Adreno 510 (compare)
Adreno 509 (compare)
Adreno 508 (compare) @ 650 MHz
Adreno 506 (compare) @ 650 MHz
Adreno 505 @ 450 MHz
Adreno 504 (compare) @ 450 MHz
Adreno 540 (compare) @ 710 MHz
Adreno 530 (compare) @ 624 MHz
Adreno 512
Adreno 510 (compare)
Adreno 509 (compare)
Adreno 508 (compare) @ 650 MHz
Adreno 506 (compare) @ 650 MHz
Adreno 505 @ 450 MHz
Adreno 504 (compare) @ 450 MHz
ArchitectureAdreno 500Adreno 500
Core450 MHz
yesyes
DirectXDirectX 12.1DirectX 12.1
Technology14 nm14 nm
FeaturesOpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)OpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
Introduced15.12.2015 15.12.2015
CPUGPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 4398 x 2000 MHz? MHz? MHz
Qualcomm Snapdragon 4358 x 1400 MHz? MHz? MHz
Qualcomm Snapdragon 430 (MSM8937)8 x 1400 MHz? MHz? MHz
min. - max.? - ? MHz? - ? MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 7924     avg: 10176.1     median: 9713 (2%)     max: 13615 Points
min: 25561     avg: 28596.2     median: 29065 (5%)     max: 29496 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
5627 Points (1%)
3DMark - Ice Storm Standard Graphics 1280x720
10835 Points (1%)
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 482     avg: 612     median: 603 (4%)     max: 832 Points
min: 1887     avg: 2061.2     median: 2120 (16%)     max: 2151 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 423     avg: 533.6     median: 529 (2%)     max: 732 Points
min: 1734     avg: 1940.4     median: 2001 (7%)     max: 2033 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
min: 0     avg: 357.4     median: 365 (5%)     max: 502 Points
min: 1270     avg: 1405.3     median: 1433 (21%)     max: 1442 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
min: 0     avg: 298     median: 304 (4%)     max: 419 Points
min: 1134     avg: 1237.1     median: 1262 (15%)     max: 1268 Points
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 505
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 512
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 505
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 512
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 4     avg: 7.8     median: 7 (1%)     max: 19 fps
min: 20     avg: 22.4     median: 23 (4%)     max: 23 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 4     avg: 11.4     median: 14 (4%)     max: 18 fps
min: 19     avg: 21.3     median: 21 (6%)     max: 23 fps
GFXBench - Aztec Ruins High Tier Onscreen
min: 1     avg: 3.2     median: 3 (2%)     max: 4 fps
min: 3     avg: 4.9     median: 5 (3%)     max: 6 fps
GFXBench - Aztec Ruins High Tier Offscreen 2560x1440
min: 0     avg: 1     median: 1 (1%)     max: 1 fps
min: 3     avg: 3.5     median: 3 (2%)     max: 4 fps
GFXBench - Aztec Ruins Normal Tier Onscreen
min: 2     avg: 5.1     median: 5 (3%)     max: 6 fps
min: 7     avg: 8.1     median: 7 (4%)     max: 9 fps
GFXBench - Aztec Ruins Normal Tier Offscreen 1920x1080
min: 2     avg: 3.2     median: 3 (1%)     max: 3 fps
8.6 fps (3%)
GFXBench - Car Chase Offscreen off screen
min: 2     avg: 2.6     median: 2 (1%)     max: 3 fps
min: 8     avg: 8.9     median: 9 (2%)     max: 9 fps
GFXBench - Car Chase Onscreen on screen
min: 2     avg: 4.4     median: 5 (3%)     max: 7 fps
min: 7     avg: 8.6     median: 8 (5%)     max: 9 fps
Basemark ES 2.0 - Taiji Free
33.5 fps (56%)
Basemark X 1.1 - High Quality
8015 fps (18%)
Basemark X 1.1 - Medium Quality
min: 16486     avg: 16609.5     median: 16609 (37%)     max: 16733 fps
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 2589     avg: 3292     median: 3292 (16%)     max: 3995 Points
min: 6741     avg: 6820.5     median: 6820 (32%)     max: 6900 Points
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 1032     avg: 1167.5     median: 1167 (18%)     max: 1303 Points
min: 2286     avg: 2288     median: 2288 (36%)     max: 2290 Points

Average Benchmarks Qualcomm Adreno 505 → 100%

Average Benchmarks Qualcomm Adreno 512 → 276%

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

PUBG Mobile

PUBG Mobile

2018
low
Adreno 512:
30 fps  fps
med.
Adreno 512:
24 fps 30 fps ~ 27 fps
high
Adreno 512:
30 fps 30 fps 30 fps ~ 30 fps
Adreno 512:
»
World of Tanks Blitz

World of Tanks Blitz

2018
high
Adreno 512:
30 60 fps ~ 45 fps
Adreno 512:
»
Arena of Valor

Arena of Valor

2018
low
100%
Adreno 505:
30 fps 31 fps 31 fps 31 fps 32 fps ~ 31 fps
194%
Adreno 512:
60 fps  fps
ultra
100%
Adreno 505:
30 fps 30 fps 30 fps 30 fps 32 fps ~ 30 fps
167%
Adreno 512:
30 fps 60 fps 60 fps ~ 50 fps
Adreno 505:
»
Adreno 512:
»
Shadow Fight 3

Shadow Fight 3

2018
low
100%
Adreno 505:
42 fps 47 fps 47 fps 58 fps ~ 49 fps
122%
Adreno 512:
60 fps  fps
high
100%
Adreno 505:
41 fps 46 fps 47 fps 58 fps ~ 48 fps
125%
Adreno 512:
60 fps  fps
Adreno 505:
»
Adreno 512:
»
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 505:
30 30 30 30 30 30 fps 50 52 53 54 ~ 39 fps
77%
Adreno 512:
30 30 fps ~ 30 fps
Adreno 505:
»
Adreno 512:
»
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Adreno 505:
29 30 30 30 30 30 30 30 ~ 30 fps
high
100%
Adreno 505:
19 19 24 25 27 27 30 30 30 ~ 26 fps
112%
Adreno 512:
28 fps 29 30 fps ~ 29 fps
Adreno 505:
»
Adreno 512:
»

Asphalt 9: Legends

2013
low
100%
Adreno 505:
27 fps 30 fps ~ 29 fps
97%
Adreno 512:
28 fps 28 fps ~ 28 fps
high
100%
Adreno 505:
24 fps 27 fps ~ 26 fps
112%
Adreno 512:
28 fps 28 fps 28 fps 30 fps ~ 29 fps
Adreno 505:
»
Adreno 512:
»
Temple Run 2

Temple Run 2

2013
high
100%
Adreno 505:
60 fps  fps
Adreno 505:
»
Subway Surfers

Subway Surfers

2012
high
Adreno 512:
60 fps  fps
Adreno 512:
»

Average Gaming Qualcomm Adreno 505 → 100%

Average Gaming Qualcomm Adreno 512 → 126%

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