Qualcomm Adreno 430 vs Qualcomm Adreno 418

Qualcomm Adreno 430

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The Qualcomm Adreno 430 is an integrated graphics card for (mostly Android based) smartphones and tablets. It was introduced in the beginning of 2015 and is integrated in the Qualcomm Snapdragon 810 SoC. The graphics card uses a technology called FlexRender. It can switch "intelligently" between TBR (TBR Tile Based Renderer) and the classic direct rendering. It supports OpenGL ES 3.1 and DirectX 11.2 Feature Level 11_1 (compared to ES 3.0 and DirectX 9_3 of the Adreno 330).

The GPU uses 192 unified shaders clocked at up to 650 MHz. In 2015 it belongs to the fastest GPU for smartphones. It positions itself between the PowerVR GX6450 in the Apple A8 and the ARM Mali-T760 MP8 in the Samsung Exynos 7420.

Although the Snapdragon 810 is already manufactured in 20nm, heat can still be an issue (especially in smartphones). This leads to reduced clock rates and performance during continuous load.

Qualcomm Adreno 418

► remove Qualcomm Adreno 418

The Qualcomm Adreno 418 is an integrated graphics card for (mostly Android based) smartphones and tablets. It is integrated in the Qualcomm Snapdragon 808 SoC and was announced in mid 2014. The GPU supports OpenGL ES 3.1 and DirectX 11 feature level 11_1 (with hardware tessellation). The graphics card uses a technology called FlexRender to intelligently switch between TBR (TBR Tile Based Renderer) and the classic direct rendering.

Compared to the Adreno 420, the performance of the 418 is about 20 percent slower (at 600 MHz). This puts the Adreno 418 in the upper middle class in 2015 and even demanding (Android) games should run fluently.

Qualcomm Adreno 430Qualcomm Adreno 418
ManufacturerQualcommQualcomm
Adreno 400 Series
Adreno 430 192 @ 650 (Boost) MHz
Adreno 420 (compare) 128 @ 600 (Boost) MHz
Adreno 418 128 @ 600 (Boost) MHz
Adreno 405 (compare) 48 @ 550 (Boost) MHz
Adreno 430 192 @ 650 (Boost) MHz
Adreno 420 (compare) 128 @ 600 (Boost) MHz
Adreno 418 128 @ 600 (Boost) MHz
Adreno 405 (compare) 48 @ 550 (Boost) MHz
192 - 128 -
Core650 (Boost) MHz600 (Boost) MHz
yesyes
DirectXDirectX 11DirectX 11.1
Technology20 nm20 nm
FeaturesOpenGL ES 3.1, OpenCL 1.2, Direct3D 11.2 (FL 11_1)OpenCL 1.2
Introduced07.04.2014 23.06.2014
Manufacturerhttps://www.qualcomm.com/products/snapdr...http://www.qualcomm.com/snapdragon/proce...
CPUGPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 810 MSM89948 x 2000 MHz? MHz650 MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 24558     avg: 34338     median: 36316 (7%)     max: 38394 Points
min: 17637     avg: 22445     median: 23298.5 (4%)     max: 24864 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
0 Points (0%)
10381 Points (1%)
3DMark - Ice Storm Standard Graphics 1280x720
0 Points (0%)
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
2151 Points (16%)
1689 Points (13%)
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
2686 Points (9%)
2012 Points (7%)
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
1660 Points (21%)
1193 Points (15%)
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
1777 Points (21%)
1207 Points (14%)
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 430
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 418
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 430
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 418
GFXBench 3.0 - Manhattan Offscreen OGL off screen
min: 17.54     avg: 23.5     median: 24 (4%)     max: 27 fps
min: 12.3     avg: 14.5     median: 15 (3%)     max: 16 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 11.81     avg: 23     median: 23.9 (7%)     max: 45 fps
min: 6.76     avg: 10.4     median: 9.5 (3%)     max: 17 fps
GFXBench - Car Chase Offscreen off screen
min: 4.5     avg: 8.3     median: 8.4 (2%)     max: 12 fps
7.2 fps (2%)
GFXBench - Car Chase Onscreen on screen
min: 5.5     avg: 7.9     median: 6.7 (3%)     max: 12 fps
min: 3     avg: 3.6     median: 3.4 (1%)     max: 4.4 fps
Basemark ES 2.0 - Taiji Free
60 fps (99%)
Basemark X 1.1 - High Quality
min: 15240     avg: 20434     median: 20327.5 (46%)     max: 24085 fps
12793 fps (29%)
Basemark X 1.1 - Medium Quality
min: 25772     avg: 30741     median: 32020 (71%)     max: 34480 fps
min: 26223     avg: 26360     median: 26339 (59%)     max: 26519 fps
NenaMark2
60 fps (89%)
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 3217     avg: 4949     median: 5193.5 (25%)     max: 5907 Points
min: 4601     avg: 4726     median: 4725.5 (22%)     max: 4850 Points
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 1297     avg: 1812     median: 1647 (26%)     max: 2887 Points
min: 1935     avg: 2057     median: 2057 (33%)     max: 2179 Points
Smartbench 2012 - Gaming Index
min: 4138     avg: 4346     median: 4329 (94%)     max: 4540 points
min: 3873     avg: 4163     median: 4118 (90%)     max: 4399 points

Average Benchmarks Qualcomm Adreno 430 → 100%

Average Benchmarks Qualcomm Adreno 418 → 75%

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 430:
30  fps
120%
Adreno 418:
30 2560x1440 31.4 2560x1440 47 ~ 36 fps
Adreno 430:
»
Adreno 418:
»
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Adreno 430:
25  fps
116%
Adreno 418:
28 28.6 2560x1440 29 2560x1440 ~ 29 fps
high
100%
Adreno 430:
29  fps
93%
Adreno 418:
24 28.3 2560x1440 29 2560x1440 ~ 27 fps
Adreno 430:
»
Adreno 418:
»
Gangstar Vegas

Gangstar Vegas

2013
ultra
Adreno 418:
22.7 2560x1440 fps  fps
Adreno 418:
»
Real Racing 3

Real Racing 3

2013
high
Adreno 418:
28.6 2560x1440  fps  fps
Adreno 418:
»
Temple Run 2

Temple Run 2

2013
high
Adreno 418:
58.5 2560x1440 60 2560x1440 ~ 59 fps
Adreno 418:
»
Minecraft - Pocket Edition

Minecraft - Pocket Edition

2011
ultra
Adreno 418:
51.9 2560x1440  fps  fps
Adreno 418:
»

Average Gaming Qualcomm Adreno 430 → 100%

Average Gaming Qualcomm Adreno 418 → 110%

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> Notebook / Laptop Reviews and News > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2017-09-11)