Notebookcheck Logo

Qualcomm Adreno 320 vs Qualcomm Adreno 510 vs Qualcomm Adreno 330

Qualcomm Adreno 320

► remove from comparison

The Qualcomm Adreno 320 is a GPU for smartphones and tablets that is integrated into Qualcomm SoCs. It was introduced in the end of 2012 and was primarily used for Android devices. The graphics card uses a technology called FlexRender. It can switch "intelligently" switch between TBR (TBR Tile Based Renderer) and the classic direct rendering. 

The Adreno 320 has Unified Shaders and supports OpenGL ES 3.0. The performance compared to the Adreno 200-series is supposed to be improved by the factor 3-4. 

The Adreno 320 is used in Snapdragon S4 SoCs like the AQP8064.

Qualcomm Adreno 510

► remove from comparison Qualcomm Adreno 510

The Qualcomm Adreno 510 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 650 and 652 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

Compared the the faster Adreno 530, the 510 is currently produced in the older 28nm process (650 and 652) and should offer less ALUs. The clock speed is not disclosed.

Early benchmarks and performance ratings from Qualcomm position the GPU on a level with the old Adreno 330 (former high end GPU) in the Snapdragon 810. Therefore, it should be able to handle most Android games up to Full HD fluently.

Qualcomm Adreno 330

► remove from comparison Qualcomm Adreno 330

The Qualcomm Adreno 330 is a GPU for smartphones and tablets that is integrated into Qualcomm SoCs. It was introduced in the middle of 2013 and was primarily used for Android devices. The graphics card uses a technology called FlexRender. It can switch "intelligently" switch between TBR (TBR Tile Based Renderer) and the classic direct rendering. It supports OpenGL ES 3.0 and is mostly used in Android based smartphones and tablets.

The graphics clock rate of the Adreno 330 differs from the used SoC where it is built in. It ranges from 450 MHz in the Snapdragon 800 MSM8974, over 550 MHz in the MSM8974AB up to 578 MHz in the Snapdragon 801 MSM8974AC. In addition, there are some architectural changes compared to the former Adreno 320 (e.g. more shader cores).

As a high-end GPU (in 2013) for Android based SoCs, the Adreno 330 is able to cope with even demanding games and high resolution displays. As you can see in our tests benchmarks below, the performance is similar to the PowerVR G6430 in the Apple A7 SoC.

We tested a Snapdragon 800 MSM8974 with a 450 MHz clocked Adreno 330 in a Acer Liquid S2 (see our review). The games run in 1920x1080 on this phablet and are therefore quite demanding.

Real Racing 3 was running quite good on some tracks in "high" settings (set with RR3 Graphics App) and stuttering on other tracks with many cars visible. In medium settings it ran fluently all the time. However battery consumption (25% in 3 races with a total runtime of 45 min) and heat development (max 42°C = 108°F) were quite high.

Fifa 14 and Angry Birds Go were also well playable although there was some slight stuttering visible in both games (may be caused by the game itself). Angry Birds Go also felt like running most of the times in lower fps regions.

The older but still demanding GTA 3 was no problem for the Liquid S2 as were less demanding games like Subway Surf or Temple Run 2. Especially the later two ran in high fps regions.

Qualcomm Adreno 320Qualcomm Adreno 510Qualcomm Adreno 330
Adreno 300 Series
Adreno 330 32 @ 0.45 - 0.58 GHz
Adreno 320 16 @ 0.4 GHz
Adreno 308 6
Adreno 306 6 @ 0.45 GHz
Adreno 305 6 @ 0.45 GHz
Adreno 304 6 @ 0.4 GHz
Adreno 302 6 @ 0.4 GHz
Adreno 540 @ 0.71 GHz
Adreno 530 @ 0.62 GHz
Adreno 512
Adreno 510
Adreno 509
Adreno 508 @ 0.65 GHz
Adreno 506 @ 0.65 GHz
Adreno 505 @ 0.45 GHz
Adreno 504 @ 0.45 GHz
Adreno 330 32 @ 0.45 - 0.58 GHz
Adreno 320 16 @ 0.4 GHz
Adreno 308 6
Adreno 306 6 @ 0.45 GHz
Adreno 305 6 @ 0.45 GHz
Adreno 304 6 @ 0.4 GHz
Adreno 302 6 @ 0.4 GHz
Pipelines16 - unified32 - unified
Core Speed400 MHz450 - 578 (Boost) MHz
Shared Memoryyesyesyes
APIDirectX 9_3, OpenGL ES 3.0DirectX 12.1, OpenGL ES 3.2, VulkanDirectX 9_3, OpenGL ES 3.0
technology28 nm14 nm28 nm
Date of Announcement27.02.2012 15.12.2015 07.01.2013
ArchitectureAdreno 500
FeaturesOpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
CPU in Adreno 320GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 600 APQ8064T4 x 1700 MHz? MHz? MHz
Qualcomm Snapdragon S4 Pro APQ8064A4 x 1500 - 1700 MHz400 MHz? MHz
Qualcomm Snapdragon S4 Pro MSM8960DT2 x 1700 MHz400 MHz? MHz
Qualcomm Snapdragon S4 Pro MSM8960T2 x 1700 MHz400 MHz? MHz
min. - max.400 MHz? MHz
CPU in Adreno 510GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 652 MSM89768 x 1800 MHz? MHz? MHz
Qualcomm Snapdragon 650 MSM89566 x 1800 MHz? MHz? MHz
min. - max.? - 400 MHz? MHz
CPU in Adreno 330GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 801 MSM8974AC4 x 2450 MHz578 MHz? MHz
Qualcomm Snapdragon 801 APQ8074AB4 x 2360 MHz578 MHz? MHz
Qualcomm Snapdragon 801 MSM8974AB4 x 2360 MHz578 MHz? MHz
min. - max.450 - ? MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 10423     avg: 10644     median: 10644 (1%)     max: 10865 Points
min: 10153     avg: 17810     median: 18007 (2%)     max: 22684 Points
min: 7283     avg: 9051     median: 9118 (1%)     max: 10768 Points
min: 10184     avg: 15992     median: 17935 (2%)     max: 21680 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1381     avg: 1454     median: 1441.5 (6%)     max: 1579 Points
974 Points (4%)
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1354     avg: 1395     median: 1389.5 (3%)     max: 1459 Points
1030 Points (2%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
971 Points (5%)
0 Points (0%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
867 Points (3%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
4.3 fps (0%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 320
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 510
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 330
min: 13     avg: 23.6     median: 24 (0%)     max: 28.1 fps
AnTuTu 3DRating - 3DRating V4.0 for OpenGL ES 2.0
3180 Points (24%)
min: 4826     avg: 5231     median: 5231 (39%)     max: 5636 Points
AnTuTu 3DRating - Antutu 3.0 3DRating Score
10143 Points (100%)
9637 Points (100%)
44.8 fps (74%)
min: 11.9     avg: 14.1     median: 14.2 (67%)     max: 15.6 fps
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 4700     avg: 5400     median: 5400 (12%)     max: 6100 Points
15120 Points (34%)
min: 8851     avg: 11510     median: 11943 (27%)     max: 12943 Points
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 10600     avg: 11550     median: 11550 (26%)     max: 12500 Points
26078 Points (58%)
min: 17913     avg: 22815     median: 23230 (52%)     max: 25299 Points
6078 Points (6%)
2559 Points (4%)
4270 Points (93%)
min: 3414     avg: 4238     median: 4354 (95%)     max: 4568 Points

Average Benchmarks Qualcomm Adreno 320 → 100% n=9

Average Benchmarks Qualcomm Adreno 510 → 227% n=9

Average Benchmarks Qualcomm Adreno 330 → 175% n=9

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

Battle Bay

Battle Bay

2018
high
Adreno 330:
34  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 320:
24.6 1920 x 1080  fps
199%
Adreno 510:
30 50 57 60 ~ 49 fps
122%
Adreno 330:
27 2392 x 1440 30 32 1920 x 1080 ~ 30 fps
Fifa 14 Mobile Android

Fifa 14 Mobile Android

2013
high
100%
Adreno 320:
29 1280 x 720 29.8 1920 x 1080 ~ 29 fps
100%
Adreno 330:
29 2392 x 1440 29.4 1920 x 1080 ~ 29 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Adreno 320:
24.8 1280x720  fps
121%
Adreno 510:
29 30 30 ~ 30 fps
113%
Adreno 330:
28 2392 x 1440  fps
high
100%
Adreno 320:
26 1280x720 27.2 1920 x 1080 ~ 27 fps
100%
Adreno 510:
20 29 30 30 ~ 27 fps
104%
Adreno 330:
27.7 2392 x 1440 28 1920 x 1080 28 29 1920x1080 ~ 28 fps
Gangstar Vegas

Gangstar Vegas

2013
ultra
Adreno 330:
16 2392 x 1440 20.3 1920 x 1080 ~ 18 fps
Real Racing 3

Real Racing 3

2013
low
100%
Adreno 320:
44 1280x720  fps
high
100%
Adreno 320:
21 1280x720  fps
124%
Adreno 330:
23 2392 x 1440 28.5 1920x1080  ~ 26 fps
Temple Run 2

Temple Run 2

2013
high
100%
Adreno 320:
55 1280x720  fps
107%
Adreno 330:
58  59 1440 x 2406 59 1920x1080 ~ 59 fps
Subway Surfers

Subway Surfers

2012
high
100%
Adreno 320:
58 1280x720  fps
91%
Adreno 330:
49 1440 x 2406 56 1920x1080  ~ 53 fps
Grand Theft Auto 3 Android

Grand Theft Auto 3 Android

2011
low
100%
Adreno 320:
20 1280x720  fps
130%
Adreno 330:
24.5 2392 x 1440 27 1920 x 1080 ~ 26 fps
Minecraft - Pocket Edition

Minecraft - Pocket Edition

2011
ultra
Adreno 330:
45 2392 x 1440 57.9 1920 x 1080 ~ 51 fps

Average Gaming Qualcomm Adreno 320 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Qualcomm Adreno 510 → 140%

Average Gaming 30-70 fps → 199%

Average Gaming Qualcomm Adreno 330 → 111%

Average Gaming 30-70 fps → 99%

Qualcomm Adreno 330lowmed.highultraQHD4K
Battle Bay34
Dead Trigger 230
Fifa 14 Mobile Android29
Asphalt 8: Airborne2828
Gangstar Vegas18
Real Racing 326
Temple Run 259
Subway Surfers53
Grand Theft Auto 3 Android26
Minecraft - Pocket Edition51
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
2





3
4

1
1







Qualcomm Adreno 320lowmed.highultraQHD4K
Dead Trigger 224.6
Fifa 14 Mobile Android29
Asphalt 8: Airborne24.827
Real Racing 34421
Temple Run 255
Subway Surfers58
Grand Theft Auto 3 Android20
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
2
1




4
2










Qualcomm Adreno 510lowmed.highultraQHD4K
Dead Trigger 249
Asphalt 8: Airborne3027
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

1




1
1










For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.26
log 16. 16:40:19

#0 checking url part for id 3557 +0s ... 0s

#1 checking url part for id 7360 +0s ... 0s

#2 checking url part for id 4683 +0s ... 0s

#3 not redirecting to Ajax server +0s ... 0s

#4 did not recreate cache, as it is less than 5 days old! Created at Tue, 16 Apr 2024 05:39:00 +0200 +0.001s ... 0.001s

#5 composed specs +0.127s ... 0.128s

#6 did output specs +0s ... 0.128s

#7 start showIntegratedCPUs +0s ... 0.128s

#8 getting avg benchmarks for device 3557 +0.038s ... 0.165s

#9 got single benchmarks 3557 +0.031s ... 0.196s

#10 getting avg benchmarks for device 7360 +0.002s ... 0.198s

#11 got single benchmarks 7360 +0.036s ... 0.234s

#12 getting avg benchmarks for device 4683 +0.002s ... 0.235s

#13 got single benchmarks 4683 +0.062s ... 0.297s

#14 got avg benchmarks for devices +0s ... 0.297s

#15 No cached benchmark found, getting uncached values +0.074s ... 0.371s

#16 min, max, avg, median took s +0.062s ... 0.433s

#17 before gaming benchmark output +0s ... 0.433s

#18 Got 46 rows for game benchmarks. +0.027s ... 0.46s

#19 composed SQL query for gamebenchmarks +0s ... 0.46s

#20 got data and put it in $dataArray +0.005s ... 0.466s

#21 benchmarks composed for output. +0.034s ... 0.499s

#22 calculated avg scores. +0s ... 0.499s

#23 return log +0.002s ... 0.501s

Please share our article, every link counts!
> Expert Reviews and News on Laptops, Smartphones and Tech Innovations > Benchmarks / Tech > Graphics Card Comparison - Head 2 Head
Redaktion, 2017-09- 8 (Update: 2023-07- 1)