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Qualcomm Adreno 320 vs Qualcomm Adreno 510 vs Qualcomm Adreno 308

Qualcomm Adreno 320

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The Qualcomm Adreno 320 is a GPU for smartphones and tablets that is integrated into Qualcomm SoCs. It was introduced in the end of 2012 and was primarily used for Android devices. The graphics card uses a technology called FlexRender. It can switch "intelligently" switch between TBR (TBR Tile Based Renderer) and the classic direct rendering. 

The Adreno 320 has Unified Shaders and supports OpenGL ES 3.0. The performance compared to the Adreno 200-series is supposed to be improved by the factor 3-4. 

The Adreno 320 is used in Snapdragon S4 SoCs like the AQP8064.

Qualcomm Adreno 510

► remove from comparison Qualcomm Adreno 510

The Qualcomm Adreno 510 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 650 and 652 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

Compared the the faster Adreno 530, the 510 is currently produced in the older 28nm process (650 and 652) and should offer less ALUs. The clock speed is not disclosed.

Early benchmarks and performance ratings from Qualcomm position the GPU on a level with the old Adreno 330 (former high end GPU) in the Snapdragon 810. Therefore, it should be able to handle most Android games up to Full HD fluently.

Qualcomm Adreno 308

► remove from comparison Qualcomm Adreno 308

The Qualcomm Adreno 308 is an integrated graphics unit for smartphones and tablets that is used for mainstream SoCs of the Qualcomm Snapdragon 425-series. Like the other Adreno 30x GPUs, the Adreno 308 most likely also features 24 ALUs (unified shaders). More information on the architecture of the A3xx series can be found on github.com.

Qualcomm Adreno 320Qualcomm Adreno 510Qualcomm Adreno 308
Adreno 300 Series
Adreno 330 32 @ 0.45 - 0.58 GHz
Adreno 320 16 @ 0.4 GHz
Adreno 308 6
Adreno 306 6 @ 0.45 GHz
Adreno 305 6 @ 0.45 GHz
Adreno 304 6 @ 0.4 GHz
Adreno 302 6 @ 0.4 GHz
Adreno 540 @ 0.71 GHz
Adreno 530 @ 0.62 GHz
Adreno 512
Adreno 510
Adreno 509
Adreno 508 @ 0.65 GHz
Adreno 506 @ 0.65 GHz
Adreno 505 @ 0.45 GHz
Adreno 504 @ 0.45 GHz
Adreno 330 32 @ 0.45 - 0.58 GHz
Adreno 320 16 @ 0.4 GHz
Adreno 308 6
Adreno 306 6 @ 0.45 GHz
Adreno 305 6 @ 0.45 GHz
Adreno 304 6 @ 0.4 GHz
Adreno 302 6 @ 0.4 GHz
Pipelines16 - unified6 - unified
Core Speed400 MHz
Shared Memoryyesyesyes
APIDirectX 9_3, OpenGL ES 3.0DirectX 12.1, OpenGL ES 3.2, VulkanDirectX 9.3, OpenGL ES 3.0
technology28 nm14 nm28 nm
Date of Announcement27.02.2012 15.12.2015 11.02.2016
ArchitectureAdreno 500
FeaturesOpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)Open CL 1.1e, Renderscript
CPU in Adreno 320GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 600 APQ8064T4 x 1700 MHz? MHz? MHz
Qualcomm Snapdragon S4 Pro APQ8064A4 x 1500 - 1700 MHz400 MHz? MHz
Qualcomm Snapdragon S4 Pro MSM8960DT2 x 1700 MHz400 MHz? MHz
Qualcomm Snapdragon S4 Pro MSM8960T2 x 1700 MHz400 MHz? MHz
min. - max.400 MHz? MHz
CPU in Adreno 510GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 652 MSM89768 x 1800 MHz? MHz? MHz
Qualcomm Snapdragon 650 MSM89566 x 1800 MHz? MHz? MHz
min. - max.? - 400 MHz? MHz
CPU in Adreno 308GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 425 (MSM8917)4 x 1400 MHz? MHz? MHz
Qualcomm Snapdragon 2154 x 1300 MHz? MHz? MHz
min. - max.? - 400 MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 10423     avg: 10644     median: 10644 (1%)     max: 10865 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 1381     avg: 1454     median: 1441.5 (6%)     max: 1579 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 1354     avg: 1395     median: 1389.5 (3%)     max: 1459 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
971 Points (5%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
867 Points (3%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
0 fps (0%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
0 fps (0%)
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
4.3 fps (0%)
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 320
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 510
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 308
AnTuTu 3DRating - 3DRating V4.0 for OpenGL ES 2.0
3180 Points (24%)
44.8 fps (74%)
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 4700     avg: 5400     median: 5400 (12%)     max: 6100 Points
15120 Points (34%)
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 10600     avg: 11550     median: 11550 (26%)     max: 12500 Points
26078 Points (58%)
PassMark PerformanceTest Mobile V1 - PerformanceTest Mobile V1 2D Graphics Tests
min: 1880     avg: 2327     median: 2421 (2%)     max: 2778 Points
6078 Points (6%)
2559 Points (4%)
4270 Points (93%)

Average Benchmarks Qualcomm Adreno 320 → 100% n=3

Average Benchmarks Qualcomm Adreno 510 → 259% n=3

Average Benchmarks Qualcomm Adreno 308 → 58% n=3

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

PUBG Mobile

PUBG Mobile

2018
low
Adreno 308:
22  fps
Arena of Valor

Arena of Valor

2018
low
Adreno 308:
30 31 31 ~ 31 fps
ultra
Adreno 308:
28 30 31 ~ 30 fps
Shadow Fight 3

Shadow Fight 3

2018
low
Adreno 308:
29 41.5 47 ~ 39 fps
high
Adreno 308:
34.5 39 ~ 37 fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 320:
24.6 1920 x 1080  fps
199%
Adreno 510:
30 50 57 60 ~ 49 fps
122%
Adreno 308:
30 30 ~ 30 fps
Fifa 14 Mobile Android

Fifa 14 Mobile Android

2013
high
100%
Adreno 320:
29 1280 x 720 29.8 1920 x 1080 ~ 29 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Adreno 320:
24.8 1280x720  fps
121%
Adreno 510:
29 30 30 ~ 30 fps
121%
Adreno 308:
29 30 ~ 30 fps
high
100%
Adreno 320:
26 1280x720 27.2 1920 x 1080 ~ 27 fps
100%
Adreno 510:
20 29 30 30 ~ 27 fps
67%
Adreno 308:
18 18 ~ 18 fps
Real Racing 3

Real Racing 3

2013
low
100%
Adreno 320:
44 1280x720  fps
111%
Adreno 308:
49  fps
high
100%
Adreno 320:
21 1280x720  fps
129%
Adreno 308:
27  fps
Temple Run 2

Temple Run 2

2013
high
100%
Adreno 320:
55 1280x720  fps
98%
Adreno 308:
54  fps
Subway Surfers

Subway Surfers

2012
high
100%
Adreno 320:
58 1280x720  fps
Grand Theft Auto 3 Android

Grand Theft Auto 3 Android

2011
low
100%
Adreno 320:
20 1280x720  fps

Average Gaming Qualcomm Adreno 320 → 100%

Average Gaming 30-70 fps → 100%

Average Gaming Qualcomm Adreno 510 → 140%

Average Gaming 30-70 fps → 199%

Average Gaming Qualcomm Adreno 308 → 108%

Average Gaming 30-70 fps → 105%

Qualcomm Adreno 308lowmed.highultraQHD4K
PUBG Mobile22
Arena of Valor3130
Shadow Fight 33937
Dead Trigger 230
Asphalt 8: Airborne3018
Real Racing 34927
Temple Run 254
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
1
4




2
3


1







Qualcomm Adreno 320lowmed.highultraQHD4K
Dead Trigger 224.6
Fifa 14 Mobile Android29
Asphalt 8: Airborne24.827
Real Racing 34421
Temple Run 255
Subway Surfers58
Grand Theft Auto 3 Android20
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
2
1




4
2










Qualcomm Adreno 510lowmed.highultraQHD4K
Dead Trigger 249
Asphalt 8: Airborne3027
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps

1




1
1










For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.26
log 19. 10:05:30

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#2 checking url part for id 7906 +0s ... 0s

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#5 composed specs +0.128s ... 0.129s

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#13 got single benchmarks 7906 +0.045s ... 0.292s

#14 got avg benchmarks for devices +0s ... 0.292s

#15 No cached benchmark found, getting uncached values +0.064s ... 0.357s

#16 No cached benchmark found, getting uncached values +0.008s ... 0.365s

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#18 No cached benchmark found, getting uncached values +0.002s ... 0.369s

#19 No cached benchmark found, getting uncached values +0.004s ... 0.373s

#20 No cached benchmark found, getting uncached values +0.004s ... 0.377s

#21 min, max, avg, median took s +0.041s ... 0.417s

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#23 Got 43 rows for game benchmarks. +0.018s ... 0.436s

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#26 benchmarks composed for output. +0.024s ... 0.464s

#27 calculated avg scores. +0s ... 0.464s

#28 return log +0.002s ... 0.466s

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Redaktion, 2017-09- 8 (Update: 2023-07- 1)