Qualcomm Adreno 320 vs Qualcomm Adreno 510 vs Qualcomm Adreno 304

Qualcomm Adreno 320

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The Qualcomm Adreno 320 is a GPU for smartphones and tablets that is integrated into Qualcomm SoCs. It was introduced in the end of 2012 and was primarily used for Android devices. The graphics card uses a technology called FlexRender. It can switch "intelligently" switch between TBR (TBR Tile Based Renderer) and the classic direct rendering. 

The Adreno 320 has Unified Shaders and supports OpenGL ES 3.0. The performance compared to the Adreno 200-series is supposed to be improved by the factor 3-4. 

The Adreno 320 is used in Snapdragon S4 SoCs like the AQP8064.

Qualcomm Adreno 510

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The Qualcomm Adreno 510 is a mobile graphics card for mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 650 and 652 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

Compared the the faster Adreno 530, the 510 is currently produced in the older 28nm process (650 and 652) and should offer less ALUs. The clock speed is not disclosed.

Early benchmarks and performance ratings from Qualcomm position the GPU on a level with the old Adreno 330 (former high end GPU) in the Snapdragon 810. Therefore, it should be able to handle most Android games up to Full HD fluently.

Qualcomm Adreno 304

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The Qualcomm Adreno 304 is an entry-level integrated graphics card for (mostly Android based) smartphones and tablets that is used for mainstream SoCs of the Qualcomm Snapdragon 210 series (e. g. MSM8909).

The Adreno 304 usually only offers half of the performance of the the Adreno 320 and is only slightly ahead of the Mali-400 MP4. Very demanding Android games of 2013 may not run completely smooth, but simple titles like Angry Birds and the usual multimedia tasks are no problem.

As all other Adreno 30x GPUs, the Adreno 304 includes 24 ALUs (6 in other sources) that are built as unified shaders. More information on the architecture can be found on Github.

Qualcomm Adreno 320Qualcomm Adreno 510Qualcomm Adreno 304
ManufacturerQualcommQualcommQualcomm
Adreno 300 Series
Adreno 330 32 @ 450 - 578 (Boost) MHz
Adreno 320 16 @ 400 MHz
Adreno 308 6
Adreno 306 6 @ 450 MHz
Adreno 305 6 @ 450 MHz
Adreno 304 6 @ 400 MHz
Adreno 302 6 @ 400 MHz
Adreno 540 @ 710 MHz
Adreno 530 @ 624 MHz
Adreno 512
Adreno 510
Adreno 509
Adreno 508 @ 650 MHz
Adreno 506 @ 650 MHz
Adreno 505 @ 450 MHz
Adreno 504 @ 450 MHz
Adreno 330 32 @ 450 - 578 (Boost) MHz
Adreno 320 16 @ 400 MHz
Adreno 308 6
Adreno 306 6 @ 450 MHz
Adreno 305 6 @ 450 MHz
Adreno 304 6 @ 400 MHz
Adreno 302 6 @ 400 MHz
16 - 6 -
Core400 MHz400 MHz
yesyesyes
DirectXDirectX 9_3DirectX 12.1DirectX 9.0c
Technology28 nm14 nm28 nm
Introduced27.02.2012 15.12.2015 01.07.2015
ArchitectureAdreno 500
FeaturesOpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
CPUGPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 600 APQ8064T4 x 1700 MHz? MHz? MHz
Qualcomm Snapdragon S4 Pro APQ8064A4 x 1500 - 1700 MHz400 MHz? MHz
Qualcomm Snapdragon S4 Pro MSM8960DT2 x 1700 MHz400 MHz? MHz
Qualcomm Snapdragon S4 Pro MSM8960T2 x 1700 MHz400 MHz? MHz
min. - max.400 - 400 MHz? - ? MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 10423     avg: 10644     median: 10644 (2%)     max: 10865 Points
min: 21087     avg: 21766     median: 21533 (4%)     max: 23175 Points
min: 2359     avg: 3958     median: 4053 (1%)     max: 5042 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
min: 4928     avg: 5903     median: 5689 (1%)     max: 7322 Points
min: 2076     avg: 2214     median: 2219.5 (0%)     max: 2341 Points
3DMark - Ice Storm Standard Graphics 1280x720
min: 8859     avg: 10627     median: 10616 (1%)     max: 12167 Points
min: 4189     avg: 4699     median: 4851 (1%)     max: 4906 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 1381     avg: 1454     median: 1441.5 (11%)     max: 1579 Points
162 Points (1%)
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 1354     avg: 1395     median: 1389.5 (5%)     max: 1459 Points
135 Points (0%)
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
971 Points (12%)
0 Points (0%)
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
867 Points (10%)
0 Points (0%)
GLBenchmark 2.5 - Egypt HD Offscreen Fixed Time 1920x1080
min: 16     avg: 27.3     median: 28.5 (5%)     max: 35 fps
GLBenchmark 2.5 - Egypt HD Fixed Time
min: 19     avg: 30.3     median: 31 (52%)     max: 37 fps
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 320
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 510
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 304
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 320
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 510
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 304
GFXBench 3.0 - Manhattan Offscreen OGL off screen
4.3 fps (1%)
min: 9.2     avg: 14.2     median: 14.5 (3%)     max: 17 fps
min: 1     avg: 1.7     median: 1.8 (0%)     max: 1.9 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
8.5 fps (2%)
min: 8.6     avg: 14.3     median: 12.5 (3%)     max: 30 fps
min: 3.8     avg: 6.2     median: 4.4 (1%)     max: 16 fps
GFXBench - Car Chase Offscreen off screen
min: 3.2     avg: 5.2     median: 5.4 (1%)     max: 6 fps
0 fps (0%)
GFXBench - Car Chase Onscreen on screen
min: 3.3     avg: 5.7     median: 5.5 (2%)     max: 12 fps
0 fps (0%)
AnTuTu 3DRating - 3DRating V4.0 for OpenGL ES 2.0 1024x2048
3180 Points (24%)
AnTuTu 3DRating - Off-screen 1024x2048
min: 1618     avg: 2029     median: 2080 (72%)     max: 2511 Points
AnTuTu 3DRating
min: 3555     avg: 5151     median: 5391 (47%)     max: 6115 Points
AnTuTu v3 - GPU
min: 5474     avg: 7422     median: 7324 (76%)     max: 9072
Basemark ES 2.0 - Taiji Free
min: 34.79     avg: 47.1     median: 45.8 (75%)     max: 60.64 fps
44.8 fps (74%)
Basemark X 1.0 - Off-Screen
min: 5.836     avg: 7     median: 6.8 (32%)     max: 8.298 fps
Basemark X 1.1 - High Quality
min: 4700     avg: 5400     median: 5400 (12%)     max: 6100 fps
15120 fps (34%)
Basemark X 1.1 - Medium Quality
min: 10600     avg: 11550     median: 11550 (26%)     max: 12500 fps
26078 fps (58%)
0 fps (0%)
NenaMark2
min: 59     avg: 59.9     median: 59.8 (89%)     max: 61.3 fps
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 1880     avg: 2327     median: 2421 (11%)     max: 2778 Points
6078 Points (29%)
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 737     avg: 949     median: 935 (15%)     max: 1179 Points
2559 Points (41%)
Smartbench 2012 - Gaming Index
min: 2049     avg: 3032     median: 3024.5 (66%)     max: 4213 points
4270 points (93%)
3241 points (70%)

Average Benchmarks Qualcomm Adreno 320 → 100%

Average Benchmarks Qualcomm Adreno 510 → 178%

Average Benchmarks Qualcomm Adreno 304 → 30%

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* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 320:
24.6 1920 x 1080  fps
199%
Adreno 510:
30 50 57 60 ~ 49 fps
Adreno 320:
»
Adreno 510:
»
Fifa 14 Mobile Android

Fifa 14 Mobile Android

2013
high
100%
Adreno 320:
29 1280 x 720 29.8 1920 x 1080 ~ 29 fps
Adreno 320:
»
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Adreno 320:
24.8 1280x720 fps  fps
121%
Adreno 510:
29 30 30 ~ 30 fps
85%
Adreno 304:
21  fps
high
100%
Adreno 320:
26 1280x720 fps 27.2 1920 x 1080 ~ 27 fps
100%
Adreno 510:
20 29 30 30 ~ 27 fps
48%
Adreno 304:
13  fps
Adreno 320:
»
Adreno 510:
»
Adreno 304:
»
Real Racing 3

Real Racing 3

2013
low
100%
Adreno 320:
44 1280x720 fps  fps
95%
Adreno 304:
42  fps
high
100%
Adreno 320:
21 1280x720 fps  fps
95%
Adreno 304:
20  fps
Adreno 320:
»
Adreno 304:
»
Temple Run 2

Temple Run 2

2013
high
100%
Adreno 320:
55 1280x720 fps  fps
Adreno 320:
»
Subway Surfers

Subway Surfers

2012
high
100%
Adreno 320:
58 1280x720  fps
Adreno 320:
»
Grand Theft Auto 3 Android

Grand Theft Auto 3 Android

2011
low
100%
Adreno 320:
20 1280x720 fps  fps
Adreno 320:
»

Average Gaming Qualcomm Adreno 320 → 100%

Average Gaming Qualcomm Adreno 510 → 140%

Average Gaming Qualcomm Adreno 304 → 81%

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Redaktion, 2017-09- 8 (Update: 2017-09-11)