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Qualcomm Adreno 320 vs Qualcomm Adreno 504 vs Qualcomm Adreno 302

Qualcomm Adreno 320

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The Qualcomm Adreno 320 is a GPU for smartphones and tablets that is integrated into Qualcomm SoCs. It was introduced in the end of 2012 and was primarily used for Android devices. The graphics card uses a technology called FlexRender. It can switch "intelligently" switch between TBR (TBR Tile Based Renderer) and the classic direct rendering. 

The Adreno 320 has Unified Shaders and supports OpenGL ES 3.0. The performance compared to the Adreno 200-series is supposed to be improved by the factor 3-4. 

The Adreno 320 is used in Snapdragon S4 SoCs like the AQP8064.

Qualcomm Adreno 504

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The Qualcomm Adreno 504 is a mobile graphics card for lower mid-range smartphones and tablets (mostly Android based). It is included in the Qualcomm Snapdragon 429 SoCs and based on the Adreno 500 architecture (like the Adreno 520 in the S820, which should be fully compatible in software).

The GPU supports modern standards like Vulkan 1.0 (according to Wikipedia), OpenGL ES 3.1 + AE (3.2 in other sources), OpenCL 2.0 and DirectX 12 (FL 12.1 according to Wikipedia, 11.1 according to Qualcomm). Furthermore, the GPU supports Universal Bandwidth Compression (UBWC) to save memory bandwidth.

According to Qualcomm, the GPU is 50% faster than the previous Adreno 308 in the Snapdragon 425.

In the Snapdragon 429, the Adreno 504 is manufactured in the modern 12nm process and should be very power efficient.

Qualcomm Adreno 302

► remove from comparison Qualcomm Adreno 302

The Qualcomm Adreno 302 is an integrated graphics card for smartphones and tablets that is used for entry-level SoCs of the Qualcomm Snapdragon 200 series (e. g. MSM8210). The Adreno 302 is a slightly lower clocked version of the Adreno 305. Very demanding Android games of 2013 may not run completely smooth, but simple titles like Angry Birds and the usual multimedia tasks are no problem. The GPU offers unified shaders and supports OpenGL ES 3.0, OpenCL and DirectX 9.3.

Source: Qualcomm

Qualcomm Adreno 320Qualcomm Adreno 504Qualcomm Adreno 302
Adreno 300 Series
Adreno 330 32 @ 0.45 - 0.58 GHz
Adreno 320 16 @ 0.4 GHz
Adreno 308 6
Adreno 306 6 @ 0.45 GHz
Adreno 305 6 @ 0.45 GHz
Adreno 304 6 @ 0.4 GHz
Adreno 302 6 @ 0.4 GHz
Adreno 540 @ 0.71 GHz
Adreno 530 @ 0.62 GHz
Adreno 512
Adreno 510
Adreno 509
Adreno 508 @ 0.65 GHz
Adreno 506 @ 0.65 GHz
Adreno 505 @ 0.45 GHz
Adreno 504 @ 0.45 GHz
Adreno 330 32 @ 0.45 - 0.58 GHz
Adreno 320 16 @ 0.4 GHz
Adreno 308 6
Adreno 306 6 @ 0.45 GHz
Adreno 305 6 @ 0.45 GHz
Adreno 304 6 @ 0.4 GHz
Adreno 302 6 @ 0.4 GHz
Pipelines16 - unified6 - unified
Core Speed400 MHz450 MHz400 MHz
Shared Memoryyesyesyes
APIDirectX 9_3, OpenGL ES 3.0DirectX 12.1, OpenGL ES 3.2, VulkanDirectX 9.3, OpenGL ES 3.0
technology28 nm14 nm28 nm
Date of Announcement27.02.2012 30.06.2018 20.06.2013
ArchitectureAdreno 500
FeaturesOpenGL ES 3.2, OpenCL 2.0, Direct3D 12 (FL 12_1)
CPU in Adreno 320GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 600 APQ8064T4 x 1700 MHz? MHz? MHz
Qualcomm Snapdragon S4 Pro APQ8064A4 x 1500 - 1700 MHz400 MHz? MHz
Qualcomm Snapdragon S4 Pro MSM8960DT2 x 1700 MHz400 MHz? MHz
Qualcomm Snapdragon S4 Pro MSM8960T2 x 1700 MHz400 MHz? MHz
min. - max.400 MHz? MHz
CPU in Adreno 504GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 4294 x 2000 MHz? MHz? MHz
Qualcomm Snapdragon Wear 4100+5 x ? MHz320 MHz? MHz
Qualcomm Snapdragon Wear 41004 x ? MHz320 MHz? MHz
min. - max.320 - 400 MHz? MHz
CPU in Adreno 302GPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 200 MSM82124 x 1200 MHz? MHz? MHz
Qualcomm Snapdragon 200 82102 x 1200 MHz? MHz? MHz
min. - max.? - 400 MHz? MHz

Benchmarks

3DMark - 3DMark Ice Storm Unlimited Graphics
min: 10423     avg: 10644     median: 10644 (1%)     max: 10865 Points
min: 6895     avg: 6896     median: 6896 (1%)     max: 6897 Points
min: 3543     avg: 3599     median: 3592 (0%)     max: 3678 Points
min: 1951     avg: 1991     median: 1986 (0%)     max: 2033 Points
min: 4095     avg: 4219     median: 4171 (1%)     max: 4482 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited
min: 428     avg: 445     median: 445 (2%)     max: 462 Points
3DMark - 3DMark Sling Shot (ES 3.0) Unlimited Graphics
min: 336     avg: 364.5     median: 364.5 (1%)     max: 393 Points
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited
257 Points (1%)
3DMark - 3DMark Sling Shot Extreme (ES 3.1) Unlimited Graphics
210 Points (1%)
GFXBench - GFXBench 5.0 Aztec Ruins High Tier Offscreen
0.8 fps (0%)
GFXBench - GFXBench 5.0 Aztec Ruins Normal Tier Offscreen
min: 1.7     avg: 1.8     median: 1.8 (0%)     max: 1.8 fps
GFXBench - GFXBench Car Chase Offscreen
1.8 fps (0%)
GFXBench 3.1 - GFXBench Manhattan ES 3.1 Offscreen
min: 3.1     avg: 3.2     median: 3.2 (0%)     max: 3.2 fps
GFXBench 3.0 - GFXBench 3.0 Manhattan Offscreen
4.3 fps (0%)
min: 4.7     avg: 4.8     median: 4.8 (0%)     max: 4.8 fps
GFXBench (DX / GLBenchmark) 2.7
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 320
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 504
GFXBench T-Rex HD Offscreen C24Z16 + Qualcomm Adreno 302
min: 3.3     avg: 4.1     median: 4.4 (0%)     max: 4.5 fps
AnTuTu 3DRating - 3DRating V4.0 for OpenGL ES 2.0
3180 Points (24%)
34.3 fps (57%)
Basemark X 1.1 - Basemark X 1.1 High Quality
min: 4700     avg: 5400     median: 5400 (12%)     max: 6100 Points
1316 Points (3%)
Basemark X 1.1 - Basemark X 1.1 Medium Quality
min: 10600     avg: 11550     median: 11550 (26%)     max: 12500 Points
3442 Points (8%)
49.7 fps (74%)
3898 Points (4%)
min: 2172     avg: 2356     median: 2297 (2%)     max: 2780 Points
860 Points (2%)
min: 540     avg: 574     median: 584 (1%)     max: 591 Points
min: 2536     avg: 2656     median: 2655.5 (58%)     max: 2775 Points

Average Benchmarks Qualcomm Adreno 320 → 100% n=5

Average Benchmarks Qualcomm Adreno 504 → 103% n=5

Average Benchmarks Qualcomm Adreno 302 → 51% n=5

- Range of benchmark values for this graphics card
- Average benchmark values for this graphics card
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Game Benchmarks

The following benchmarks stem from our benchmarks of review laptops. The performance depends on the used graphics memory, clock rate, processor, system settings, drivers, and operating systems. So the results don't have to be representative for all laptops with this GPU. For detailed information on the benchmark results, click on the fps number.

PUBG Mobile

PUBG Mobile

2018
low
Adreno 504:
23  fps
Arena of Valor

Arena of Valor

2018
low
Adreno 504:
32  fps
ultra
Adreno 504:
31  fps
Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 320:
24.6 1920 x 1080  fps
Fifa 14 Mobile Android

Fifa 14 Mobile Android

2013
high
100%
Adreno 320:
29 1280 x 720 29.8 1920 x 1080 ~ 29 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Adreno 320:
24.8 1280x720  fps
high
100%
Adreno 320:
26 1280x720 27.2 1920 x 1080 ~ 27 fps
Asphalt 9: Legends

Asphalt 9: Legends

2013
low
Adreno 504:
7  fps
high
Adreno 504:
7  fps
Real Racing 3

Real Racing 3

2013
low
100%
Adreno 320:
44 1280x720  fps
high
100%
Adreno 320:
21 1280x720  fps
Temple Run 2

Temple Run 2

2013
high
100%
Adreno 320:
55 1280x720  fps
Subway Surfers

Subway Surfers

2012
high
100%
Adreno 320:
58 1280x720  fps
Grand Theft Auto 3 Android

Grand Theft Auto 3 Android

2011
low
100%
Adreno 320:
20 1280x720  fps

Average Gaming Qualcomm Adreno 320 → 100%

Average Gaming 30-70 fps → 100%

Qualcomm Adreno 504lowmed.highultraQHD4K
PUBG Mobile23
Arena of Valor3231
Asphalt 9: Legends77
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
2
1




1



1







Qualcomm Adreno 320lowmed.highultraQHD4K
Dead Trigger 224.6
Fifa 14 Mobile Android29
Asphalt 8: Airborne24.827
Real Racing 34421
Temple Run 255
Subway Surfers58
Grand Theft Auto 3 Android20
< 30 fps
< 60 fps
< 120 fps
≥ 120 fps
2
1




4
2










For more games that might be playable and a list of all games and graphics cards visit our Gaming List

v1.26
log 28. 15:38:52

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#1 checking url part for id 9890 +0s ... 0s

#2 checking url part for id 5509 +0s ... 0s

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#5 composed specs +0.117s ... 0.118s

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#8 getting avg benchmarks for device 3557 +0.052s ... 0.17s

#9 got single benchmarks 3557 +0.029s ... 0.199s

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#12 getting avg benchmarks for device 5509 +0.001s ... 0.209s

#13 got single benchmarks 5509 +0.02s ... 0.229s

#14 got avg benchmarks for devices +0s ... 0.229s

#15 min, max, avg, median took s +0.102s ... 0.332s

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#20 benchmarks composed for output. +0.022s ... 0.37s

#21 calculated avg scores. +0s ... 0.37s

#22 return log +0.002s ... 0.371s

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Redaktion, 2017-09- 8 (Update: 2023-07- 1)