Qualcomm Adreno 320 vs Qualcomm Adreno 306 vs Qualcomm Adreno 302

Qualcomm Adreno 320

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The Qualcomm Adreno 320 is a GPU for smartphones and tablets that is integrated into Qualcomm SoCs. It was introduced in the end of 2012 and was primarily used for Android devices. The graphics card uses a technology called FlexRender. It can switch "intelligently" switch between TBR (TBR Tile Based Renderer) and the classic direct rendering. 

The Adreno 320 has Unified Shaders and supports OpenGL ES 3.0. The performance compared to the Adreno 200-series is supposed to be improved by the factor 3-4. 

The Adreno 320 is used in Snapdragon S4 SoCs like the AQP8064.

Qualcomm Adreno 306

► remove Qualcomm Adreno 306

The Qualcomm Adreno 306 is an integrated graphics unit for smartphones and tablets that is used for mainstream SoCs of the Qualcomm Snapdragon 410-series (e.g., Snapdragon 410 MSM8916). According the Qualcomm, the Adreno 306 offers a reduced power consumption compared to the older Adreno 305

The performance looks to be on par with the older Adreno 305 (at least in our review of a HTC Desire 510) leading to the assumtion that the technical specifications should be similar.

Qualcomm Adreno 302

► remove Qualcomm Adreno 302

The Qualcomm Adreno 302 is an integrated graphics card for smartphones and tablets that is used for entry-level SoCs of the Qualcomm Snapdragon 200 series (e. g. MSM8210). The Adreno 302 is a slightly lower clocked version of the Adreno 305. Very demanding Android games of 2013 may not run completely smooth, but simple titles like Angry Birds and the usual multimedia tasks are no problem. The GPU offers unified shaders and supports OpenGL ES 3.0, OpenCL and DirectX 9.3.

Source: Qualcomm

Qualcomm Adreno 320Qualcomm Adreno 306Qualcomm Adreno 302
ManufacturerQualcommQualcommQualcomm
Adreno 300 Series
Adreno 330 32 @ 450 - 578 (Boost) MHz
Adreno 320 16 @ 400 MHz
Adreno 308 6
Adreno 306 6 @ 450 MHz
Adreno 305 6 @ 450 MHz
Adreno 304 6 @ 400 MHz
Adreno 302 6 @ 400 MHz
Adreno 330 32 @ 450 - 578 (Boost) MHz
Adreno 320 16 @ 400 MHz
Adreno 308 6
Adreno 306 6 @ 450 MHz
Adreno 305 6 @ 450 MHz
Adreno 304 6 @ 400 MHz
Adreno 302 6 @ 400 MHz
Adreno 330 32 @ 450 - 578 (Boost) MHz
Adreno 320 16 @ 400 MHz
Adreno 308 6
Adreno 306 6 @ 450 MHz
Adreno 305 6 @ 450 MHz
Adreno 304 6 @ 400 MHz
Adreno 302 6 @ 400 MHz
16 - 6 - 6 -
Core400 MHz450 MHz400 MHz
yesyesyes
DirectXDirectX 9_3DirectX 9.3DirectX 9.3
Technology28 nm28 nm28 nm
Introduced27.02.2012 01.09.2012 20.06.2013
FeaturesOpen CL 1.1e, Renderscript
CPUGPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 600 APQ8064T4 x 1700 MHz? MHz? MHz
Qualcomm Snapdragon S4 Pro APQ8064A4 x 1500 - 1700 MHz400 MHz? MHz
Qualcomm Snapdragon S4 Pro MSM8960DT2 x 1700 MHz400 MHz? MHz
Qualcomm Snapdragon S4 Pro MSM8960T2 x 1700 MHz400 MHz? MHz
min. - max.400 - 400 MHz? - ? MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 10423     avg: 10644     median: 10644 (2%)     max: 10865 Points
min: 2190     avg: 3801     median: 3838 (1%)     max: 4037 Points
min: 3543     avg: 3599     median: 3592 (1%)     max: 3678 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
min: 4928     avg: 5903     median: 5689 (1%)     max: 7322 Points
min: 2091     avg: 2184     median: 2190.5 (0%)     max: 2234 Points
min: 1951     avg: 1991     median: 1986 (0%)     max: 2033 Points
3DMark - Ice Storm Standard Graphics 1280x720
min: 8859     avg: 10627     median: 10616 (1%)     max: 12167 Points
min: 4692     avg: 4772     median: 4758.5 (1%)     max: 4915 Points
min: 4095     avg: 4219     median: 4171 (1%)     max: 4482 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
min: 185     avg: 192     median: 187.5 (1%)     max: 206 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
min: 153     avg: 159     median: 156 (1%)     max: 170 Points
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
0 Points (0%)
3DMark - Sling Shot Extreme (ES 3.1) Unlimited Graphics 2560x1440
0 Points (0%)
GLBenchmark 2.5 - Egypt HD Offscreen Fixed Time 1920x1080
min: 16     avg: 27.3     median: 28.5 (5%)     max: 35 fps
GLBenchmark 2.5 - Egypt HD Fixed Time
min: 19     avg: 30.3     median: 31 (52%)     max: 37 fps
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 320
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 306
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 302
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 320
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 306
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 302
GFXBench 3.0 - Manhattan Offscreen OGL off screen
4.3 fps (1%)
min: 1.7     avg: 2     median: 1.8 (0%)     max: 4.3 fps
1.3 fps (0%)
GFXBench 3.0 - Manhattan Onscreen OGL on screen
8.5 fps (2%)
min: 1.8     avg: 4.4     median: 4 (1%)     max: 8.4 fps
min: 5     avg: 5.9     median: 5.9 (2%)     max: 6.8 fps
GFXBench - Car Chase Offscreen off screen
min:      avg: 0 (0%)     max: 0 fps
GFXBench - Car Chase Onscreen on screen
min:      avg: 0 (0%)     max: 0 fps
AnTuTu 3DRating - 3DRating V4.0 for OpenGL ES 2.0 1024x2048
3180 Points (24%)
AnTuTu 3DRating - Off-screen 1024x2048
min: 1618     avg: 2029     median: 2080 (72%)     max: 2511 Points
AnTuTu 3DRating
min: 3555     avg: 5151     median: 5391 (47%)     max: 6115 Points
AnTuTu v3 - GPU
min: 5474     avg: 7422     median: 7324 (76%)     max: 9072
Basemark ES 2.0 - Taiji Free
min: 34.79     avg: 47.1     median: 45.8 (75%)     max: 60.64 fps
min: 25.31     avg: 37     median: 37 (61%)     max: 48.73 fps
34.3 fps (57%)
Basemark X 1.0 - Off-Screen
min: 5.836     avg: 7     median: 6.8 (32%)     max: 8.298 fps
Basemark X 1.1 - High Quality
min: 4700     avg: 5400     median: 5400 (12%)     max: 6100 fps
min: 1839     avg: 1867     median: 1880 (4%)     max: 1881 fps
1316 fps (3%)
Basemark X 1.1 - Medium Quality
min: 10600     avg: 11550     median: 11550 (26%)     max: 12500 fps
min: 3855     avg: 3993     median: 4014 (9%)     max: 4087 fps
3442 fps (8%)
NenaMark2
min: 59     avg: 59.9     median: 59.8 (89%)     max: 61.3 fps
min: 54.6     avg: 57.3     median: 57.3 (85%)     max: 59.9 fps
49.7 fps (74%)
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 1880     avg: 2327     median: 2421 (11%)     max: 2778 Points
min: 2745     avg: 2822     median: 2792 (13%)     max: 2929 Points
min: 2172     avg: 2356     median: 2297 (11%)     max: 2780 Points
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 737     avg: 949     median: 935 (15%)     max: 1179 Points
min: 665     avg: 756     median: 791 (13%)     max: 811 Points
min: 540     avg: 574     median: 584 (9%)     max: 591 Points
Smartbench 2012 - Gaming Index
min: 2049     avg: 3032     median: 3024.5 (66%)     max: 4213 points
min: 2978     avg: 3534     median: 3295 (72%)     max: 4266 points
min: 2536     avg: 2656     median: 2655.5 (58%)     max: 2775 points

Average Benchmarks Qualcomm Adreno 320 → 100%

Average Benchmarks Qualcomm Adreno 306 → 67%

Average Benchmarks Qualcomm Adreno 302 → 56%

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-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Dead Trigger 2

Dead Trigger 2

2013
high
100%
Adreno 320:
24.6 1920 x 1080  fps
126%
Adreno 306:
30 30 30 30 35 ~ 31 fps
Adreno 320:
»
Adreno 306:
»
Fifa 14 Mobile Android

Fifa 14 Mobile Android

2013
high
100%
Adreno 320:
29 1280 x 720 29.8 1920 x 1080 ~ 29 fps
Adreno 320:
»
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
100%
Adreno 320:
24.8 1280x720 fps  fps
121%
Adreno 306:
29 31 ~ 30 fps
high
100%
Adreno 320:
26 1280x720 fps 27.2 1920 x 1080 ~ 27 fps
56%
Adreno 306:
14 15 16 16 16 ~ 15 fps
Adreno 320:
»
Adreno 306:
»
Real Racing 3

Real Racing 3

2013
low
100%
Adreno 320:
44 1280x720 fps  fps
high
100%
Adreno 320:
21 1280x720 fps  fps
Adreno 320:
»
Temple Run 2

Temple Run 2

2013
high
100%
Adreno 320:
55 1280x720 fps  fps
Adreno 320:
»
Subway Surfers

Subway Surfers

2012
high
100%
Adreno 320:
58 1280x720  fps
Adreno 320:
»
Grand Theft Auto 3 Android

Grand Theft Auto 3 Android

2011
low
100%
Adreno 320:
20 1280x720 fps  fps
Adreno 320:
»

Average Gaming Qualcomm Adreno 320 → 100%

Average Gaming Qualcomm Adreno 306 → 101%

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Redaktion, 2017-09- 8 (Update: 2017-09-11)