Qualcomm Adreno 302 vs Qualcomm Adreno 330

Qualcomm Adreno 302

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The Qualcomm Adreno 302 is an integrated graphics card for smartphones and tablets that is used for entry-level SoCs of the Qualcomm Snapdragon 200 series (e. g. MSM8210). The Adreno 302 is a slightly lower clocked version of the Adreno 305. Very demanding Android games of 2013 may not run completely smooth, but simple titles like Angry Birds and the usual multimedia tasks are no problem. The GPU offers unified shaders and supports OpenGL ES 3.0, OpenCL and DirectX 9.3.

Source: Qualcomm

Qualcomm Adreno 330

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The Qualcomm Adreno 330 is a GPU for smartphones and tablets that is integrated into Qualcomm SoCs. It was introduced in the middle of 2013 and was primarily used for Android devices. The graphics card uses a technology called FlexRender. It can switch "intelligently" switch between TBR (TBR Tile Based Renderer) and the classic direct rendering. It supports OpenGL ES 3.0 and is mostly used in Android based smartphones and tablets.

The graphics clock rate of the Adreno 330 differs from the used SoC where it is built in. It ranges from 450 MHz in the Snapdragon 800 MSM8974, over 550 MHz in the MSM8974AB up to 578 MHz in the Snapdragon 801 MSM8974AC. In addition, there are some architectural changes compared to the former Adreno 320 (e.g. more shader cores).

As a high-end GPU (in 2013) for Android based SoCs, the Adreno 330 is able to cope with even demanding games and high resolution displays. As you can see in our tests benchmarks below, the performance is similar to the PowerVR G6430 in the Apple A7 SoC.

We tested a Snapdragon 800 MSM8974 with a 450 MHz clocked Adreno 330 in a Acer Liquid S2 (see our review). The games run in 1920x1080 on this phablet and are therefore quite demanding.

Real Racing 3 was running quite good on some tracks in "high" settings (set with RR3 Graphics App) and stuttering on other tracks with many cars visible. In medium settings it ran fluently all the time. However battery consumption (25% in 3 races with a total runtime of 45 min) and heat development (max 42°C = 108°F) were quite high.

Fifa 14 and Angry Birds Go were also well playable although there was some slight stuttering visible in both games (may be caused by the game itself). Angry Birds Go also felt like running most of the times in lower fps regions.

The older but still demanding GTA 3 was no problem for the Liquid S2 as were less demanding games like Subway Surf or Temple Run 2. Especially the later two ran in high fps regions.

Qualcomm Adreno 302Qualcomm Adreno 330
ManufacturerQualcommQualcomm
Adreno 300 Series
Adreno 330 32 @ 450 - 578 MHz
Adreno 320 compare 16 @ 400 MHz
Adreno 308 compare 6
Adreno 306 compare 6 @ 450 MHz
Adreno 305 compare 6 @ 450 MHz
Adreno 304 compare 6 @ 400 MHz
Adreno 302 6 @ 400 MHz
Adreno 330 32 @ 450 - 578 MHz
Adreno 320 compare 16 @ 400 MHz
Adreno 308 compare 6
Adreno 306 compare 6 @ 450 MHz
Adreno 305 compare 6 @ 450 MHz
Adreno 304 compare 6 @ 400 MHz
Adreno 302 6 @ 400 MHz
Cores6 - unified32 - unified
Core400 MHz450 - 578 (Boost) MHz
Shared Memoryyesyes
DirectXDirectX 9.3DirectX 9_3
Technology28 nm28 nm
Introduced20.06.2013 07.01.2013
CPUGPU Base SpeedGPU Boost / Turbo
Qualcomm Snapdragon 200 MSM82124 x 1200 MHz? MHz? MHz
Qualcomm Snapdragon 200 82102 x 1200 MHz? MHz? MHz
min. - max.? - ? MHz? - ? MHz

3DMark - Ice Storm Unlimited Graphics Score 1280x720 offscreen
min: 3543     avg: 3599     median: 3592 (1%)     max: 3678 Points
min: 10153     avg: 17810     median: 18007 (3%)     max: 22684 Points
3DMark - Ice Storm Extreme Graphics 1920x1080
min: 1951     avg: 1991     median: 1986 (0%)     max: 2033 Points
min: 7283     avg: 9051     median: 9118 (1%)     max: 10768 Points
3DMark - Ice Storm Standard Graphics 1280x720
min: 4095     avg: 4219     median: 4171 (1%)     max: 4482 Points
min: 10184     avg: 15992     median: 17935 (2%)     max: 21680 Points
3DMark - Sling Shot OpenGL ES 3.0 Unlimited 2560x1440
974 Points (7%)
3DMark - Sling Shot OpenGL ES 3.0 Unlimited Graphics 2560x1440
1030 Points (4%)
3DMark - Sling Shot Extreme (ES 3.1) Unlimited 2560x1440
0 Points (0%)
GLBenchmark 2.5 - Egypt HD Offscreen Fixed Time 1920x1080
min: 34     avg: 59.1     median: 59.5 (11%)     max: 69 fps
GLBenchmark 2.5 - Egypt HD Fixed Time
min: 37     avg: 49.6     median: 51 (85%)     max: 54 fps
GFXBench (DX / GLBenchmark) 2.7
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 302
T-Rex HD Offscreen C24Z16 1920x1080 + Qualcomm Adreno 330
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 302
T-Rex HD Onscreen C24Z16 + Qualcomm Adreno 330
GFXBench 3.0 - Manhattan Offscreen OGL off screen
1.3 fps (0%)
min: 8.1     avg: 10.5     median: 11 (2%)     max: 12.1 fps
GFXBench 3.0 - Manhattan Onscreen OGL on screen
min: 5     avg: 5.9     median: 5.9 (2%)     max: 6.8 fps
min: 4.7     avg: 11.4     median: 11.2 (3%)     max: 26 fps
GFXBench - Car Chase Onscreen on screen
0 fps (0%)
AnTuTu 3DRating - 3DRating V4.0 for OpenGL ES 2.0 1024x2048
min: 4826     avg: 5231     median: 5231 (39%)     max: 5636 Points
AnTuTu 3DRating
10143 Points (100%)
AnTuTu v3 - GPU
9637 (100%)
Basemark ES 2.0 - Taiji Free
34.3 fps (57%)
min: 43.06     avg: 58.6     median: 59.5 (98%)     max: 60.05 fps
Basemark X 1.0 - Off-Screen
min: 11.896     avg: 14.1     median: 14.2 (67%)     max: 15.6 fps
Basemark X 1.1 - High Quality
1316 fps (3%)
min: 8851     avg: 11510     median: 11943 (27%)     max: 12943 fps
Basemark X 1.1 - Medium Quality
3442 fps (8%)
min: 17913     avg: 22815     median: 23230 (52%)     max: 25299 fps
NenaMark2
49.7 fps (74%)
min: 58.3     avg: 59.7     median: 59.9 (89%)     max: 60.3 fps
PassMark PerformanceTest Mobile V1 - 2D Graphics Tests
min: 2172     avg: 2356     median: 2297 (7%)     max: 2780 Points
min: 1829     avg: 3304     median: 3382 (11%)     max: 4122 Points
PassMark PerformanceTest Mobile V1 - 3D Graphics Tests
min: 540     avg: 574     median: 584 (2%)     max: 591 Points
min: 786     avg: 1326     median: 1242 (4%)     max: 2061 Points
Smartbench 2012 - Gaming Index
min: 2536     avg: 2656     median: 2655.5 (58%)     max: 2775 points
min: 3414     avg: 4238     median: 4354 (95%)     max: 4568 points

Average Benchmarks Qualcomm Adreno 302 → 100% n=14

Average Benchmarks Qualcomm Adreno 330 → 399% n=14

-
-
* Smaller numbers mean a higher performance
1 This benchmark is not used for the average calculation

Battle Bay

Battle Bay

2018
high
Adreno 330:
34  fps
Dead Trigger 2

Dead Trigger 2

2013
high
Adreno 330:
27 2392 x 1440 30 32 1920 x 1080 fps ~ 30 fps
Fifa 14 Mobile Android

Fifa 14 Mobile Android

2013
high
Adreno 330:
29 2392 x 1440 29.4 1920 x 1080 ~ 29 fps
Asphalt 8: Airborne

Asphalt 8: Airborne

2013
low
Adreno 330:
28 2392 x 1440  fps
high
Adreno 330:
27.7 2392 x 1440 fps 28 1920 x 1080 28 29 1920x1080 ~ 28 fps
Gangstar Vegas

Gangstar Vegas

2013
ultra
Adreno 330:
16 2392 x 1440  fps 20.3 1920 x 1080 ~ 18 fps
Real Racing 3

Real Racing 3

2013
high
Adreno 330:
23 2392 x 1440 fps 28.5 1920x1080  fps ~ 26 fps
Temple Run 2

Temple Run 2

2013
high
Adreno 330:
58  59 1440 x 2406 fps 59 1920x1080 ~ 59 fps
Subway Surfers

Subway Surfers

2012
high
Adreno 330:
49 1440 x 2406 56 1920x1080  fps ~ 53 fps
Grand Theft Auto 3 Android

Grand Theft Auto 3 Android

2011
low
Adreno 330:
24.5 2392 x 1440 27 1920 x 1080 ~ 26 fps
Minecraft - Pocket Edition

Minecraft - Pocket Edition

2011
ultra
Adreno 330:
45 2392 x 1440 57.9 1920 x 1080 ~ 51 fps

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Redaktion, 2017-09- 8 (Update: 2017-09-11)