Surface Book 3 15 reviewed: Predecessor achieves similar results
We just finished our review of the current 15-inch Surface Book generation. While Microsoft has done many things right, we take issue with one particular choice and there are one or two things we hope to see in future iterations. Depending on your preferences, it also does not have a clear advantage over its predecessor.
Christian Hintze, 👁 Sebastian Jentsch (translated by Marius Schell), Published 🇩🇪🇪🇸
We recently tested the 15-inch version of the Surface Book 3. At least on paper, the unique convertible offers even faster performance in the form of the Ice Lake processor Intel Core i7-1065G7 with integrated Iris Plus Graphics G7 for significantly improved graphics performance compared to the older Intel HD graphics.
Additionally, the base unit contains a dedicated Nvidia GeForce GTX 1660 Ti Max-Q, whereas the predecessor was equipped with the non-Max-Q GTX 1060. Aside from a few wishes that remain unfulfilled on Microsoft's luxury convertible, we only have one complaint about an unnecessary change: Inexplicably, the manufacturer has installed an SSD that is significantly slower than the one inside the previous model. Instead of Samsung, Microsoft now relies on SK Hynix, which results in slower SSD performance. The decision to install a lower-end SSD in the premium device is confusing.
While the graphics performance has been improved, the CPU performance results paint a different picture and remain largely unchanged. However, we appreciate the even lower noise levels of the fans under load and the switch to USB 3.1 Gen. 2, although the device also appears to become warmer now. While the new generation feels like a slight upgrade overall, there is no good reason for current owners of a Surface Book 2 to upgrade.
As for the unfulfilled wishes: We are hoping for a return to a better storage solution, the long-overdue implementation of Thunderbolt, a USB Type-C port on the tablet unit and perhaps even a bigger tablet battery. Our in-depth review can be found here.
A C64 marked my entry into the world of PCs. I spent my student internship in the repair department of a computer shop and at the end of the day I was allowed to assemble my own 486 PC from “workshop remnants”. As a result of this, I later studied computer science at the Humboldt University in Berlin, with psychology also being added to my studies. After my first job as a research assistant at the university, I went to London for a year and worked for Sega in computer game translation quality assurance. This included working on games such as Sonic & All-Stars Racing Transformed and Company of Heroes. I have been writing for Notebookcheck since 2017.
Translator:Marius Schell - Tech Writer - 398 articles published on Notebookcheck since 2020
Even in my youth I was already very enthusiastic about technology, and as a result I started building PCs, optimizing them, and writing programs while I was still in school. When dealing with the inevitable hardware and software problems associated with computers, I was always relentless in my search for the necessary solutions. The compact forms of laptops and smartphones introduced further challenges in this regard. In my reviews for Notebookcheck I try to communicate as objectively as possible how well a device copes with these hurdles.